aboutsummaryrefslogtreecommitdiffstats
path: root/home (follow)
Commit message (Expand)AuthorAgeFilesLines
* Use BANK("Pics #") for Pokémon and trainer picsRangi2021-05-061-13/+13
* Use rgbds 0.5.0 features:Rangi2021-04-171-13/+9
* Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-131-9/+15
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-3/+3
* Identify hUILayoutFlagsRangi2021-02-132-3/+3
* Label and document hFFD7 more accuratelySatoMew2020-11-294-9/+9
* Fix file modesdannye2020-11-141-0/+0
* Sync more with pokeyellowRangi2020-11-061-4/+0
* Sync more with pokeyellowRangi2020-11-052-2/+2
* Sync more with pokeyellowRangi2020-11-051-4/+4
* Sync home and macro code with pokeyellowRangi2020-11-0511-105/+20
* fix ExecuteCurMapScriptInTable's commentAkatsuki-py2020-09-191-1/+2
* Separate the two lists of unused namesRangi2020-08-311-1/+1
* Factor out data/tilesets/pair_collision_tile_ids.asmRangi2020-08-301-24/+1
* Identify some hSpriteDataOffset valuesRangi2020-08-301-4/+4
* ld bc -> lb bcRangi2020-08-171-1/+1
* Add comments associating constants with data, and identify some more dataRangi2020-07-202-4/+5
* cycling.png -> red_bike.pngRangi2020-07-171-1/+1
* SONY -> RIVALRangi2020-07-171-3/+3
* $ec = "▷"Rangi2020-07-162-2/+2
* Reformat map scripts' coordinate and movement dataRangi2020-07-161-1/+1
* Revise some map scripts, mostly for getting itemsRangi2020-07-161-1/+1
* Merge pull request #276 from TheFakeMateo/masterRangi2020-07-161-1/+1
|\
| * Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-151-1/+1
* | Disassemble the BLUEMONS.GB debug ROMRangi2020-07-155-2/+49
|/
* Use a 'trainer' macro for trainers in scripts/Rangi2020-07-141-1/+1
* Move all code out of home.asm into home/Rangi2020-07-0734-0/+1717
* Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-071-3/+3
* Use 'tile' and 'tiles' macrosRangi2020-07-071-2/+2
* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-071-8/+8
* Sync coordinate macros with pokecrystalRangi2020-07-076-51/+51
* Use HIGH() and LOW()Rangi2020-07-073-9/+9
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-068-37/+37
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-0625-515/+515
* text_linkpromptbutton -> text_waitbuttonRangi2020-07-061-17/+17
* Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...Rangi2020-07-063-18/+20
* TM/HM constants named after movesRangi2020-07-052-8/+8
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-052-22/+22
* Port two HRAM labels from pokeyellowRangi2020-07-051-1/+1
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-046-327/+242
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-046-17/+17
* home/pic.asm -> home/uncompress.asm; home/uncompress.asm -> home/pics.asmRangi2020-07-033-756/+756
* Move more code from home.asm to home/Rangi2020-07-0313-0/+2735
* Replace raw hex values with HRAM constantsRangi2020-07-034-11/+11
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-0311-140/+140
* Organize macros/ like pokecrystalRangi2020-07-031-1/+1
* Reorganize home headerRangi2020-07-034-0/+113
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-1/+1
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+85
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-1/+1