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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Identify hUILayoutFlags
Rangi
2021-02-13
1
-1
/
+1
*
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
1
-0
/
+4
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
1
-20
/
+20
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-9
/
+9
*
text_linkpromptbutton -> text_waitbutton
Rangi
2020-07-06
1
-17
/
+17
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-268
/
+189
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
1
-1
/
+1
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-6
/
+6
*
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
1
-168
/
+168
*
name text destination pointer variable
YamaArashi
2016-09-11
1
-5
/
+5
*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
1
-86
/
+75
|
\
|
*
more syncing with pokeyellow
YamaArashi
2016-06-12
1
-86
/
+75
*
|
Clean up text commands
dannye
2016-07-18
1
-23
/
+27
|
/
*
Remove the last address comments
dannye
2016-06-12
1
-2
/
+2
*
Remove some leftover address comments
dannye
2016-06-12
1
-8
/
+8
*
remove address comments
YamaArashi
2016-06-11
1
-48
/
+48
*
No more W_
dannye
2015-08-30
1
-1
/
+1
*
Use more lb
dannye
2015-08-05
1
-2
/
+2
*
constants for PrintNumber
YamaArashi
2015-07-29
1
-1
/
+1
*
yet more naming
YamaArashi
2015-07-25
1
-4
/
+4
*
Name some battle sound effects
dannye
2015-07-21
1
-2
/
+2
*
Name sound effects
dannye
2015-07-19
1
-7
/
+7
*
Consolidate coord macros
dannye
2015-07-18
1
-11
/
+11
*
hall of fame / credits
YamaArashi
2015-07-14
1
-3
/
+3
*
Comment naming screen
dannye
2015-07-14
1
-2
/
+2
*
Use more screen dimension constants
dannye
2015-07-14
1
-13
/
+13
*
Use more *Coord
dannye
2015-07-14
1
-1
/
+1
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-4
/
+4
*
commented battle stuff
YamaArashi
2015-02-07
1
-1
/
+1
*
serial/trade/misc
YamaArashi
2015-02-07
1
-4
/
+4
*
Fix some sfx ids
U-Daniel-PC\Daniel
2015-01-27
1
-2
/
+2
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-40
/
+20
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-3
/
+3
*
Split the text engine out of home.asm.
yenatch
2014-05-30
1
-0
/
+738