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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
Merge pull request #107 from YamaArashi/master
Daniel Harding
2015-07-22
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enumerate events
YamaArashi
2015-07-20
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Unify audio bank references
dannye
2015-07-22
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Rename sound effect files
dannye
2015-07-22
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Name some battle sound effects
dannye
2015-07-21
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naming
YamaArashi
2015-07-19
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jpab/jpba macros
YamaArashi
2015-07-19
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Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
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small changes
YamaArashi
2015-07-18
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misc
YamaArashi
2015-07-18
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Name sound effects
dannye
2015-07-19
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Consolidate coord macros
dannye
2015-07-18
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fix variable naming
YamaArashi
2015-07-18
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named wram variables
YamaArashi
2015-07-14
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hall of fame / credits
YamaArashi
2015-07-14
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Comment naming screen
dannye
2015-07-14
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Use more screen dimension constants
dannye
2015-07-14
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Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
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comment slot machine
YamaArashi
2015-07-13
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named wram variables
YamaArashi
2015-07-12
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use constant for bg transfer dest hram var
YamaArashi
2015-07-12
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shake screen functions
YamaArashi
2015-07-12
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Use more *Coord
dannye
2015-07-14
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Start using text predef macros
dannye
2015-07-04
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No more ldh
U-Daniel-PC\Daniel
2015-07-03
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Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
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EOL Windows->UNIX
U-Daniel-PC\Daniel
2015-06-01
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Low health alarm documentation
U-Daniel-PC\Daniel
2015-03-12
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commented battle stuff
YamaArashi
2015-02-07
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Fix typo in name
YamaArashi
2015-02-07
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serial/trade/misc
YamaArashi
2015-02-07
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Fix some sfx ids
U-Daniel-PC\Daniel
2015-01-27
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Rename hVBlank* constants to h*.
yenatch
2014-09-23
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Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
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Commented/labelled misc functions
YamaArashi
2014-09-14
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Commented more sprite and map code
YamaArashi
2014-09-13
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Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
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Labelled many functions/variables
YamaArashi
2014-08-08
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Split copy and serial functions out of home.asm.
yenatch
2014-08-12
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Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
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Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
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Use macros to define predefs.
yenatch
2014-06-16
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Fix a typo in home/vcopy.asm.
yenatch
2014-06-16
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Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
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Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
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More music bank references
U-Fish-PC\Daniel
2014-06-10
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Clean up music bank references
U-Fish-PC\Daniel
2014-06-09
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Split more code out of home.asm.
yenatch
2014-05-31
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Split the text engine out of home.asm.
yenatch
2014-05-30
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Split out joypad and overworld code from home.asm.
yenatch
2014-05-30