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* Consistently refer to CGB, not GBC (#491)SatoMew2025-01-30
* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-28
* Miscellaneous cleanup (#488)Rangi2025-01-28
* Correct wTileMapBackup declared space (#487)Engezerstorung2025-01-28
* Remove redundant parenthesesRangi422024-12-16
* `FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`Vortyne2024-10-07
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-24
* Identify hardware register bits (#469)Sylvie2024-09-24
* Identify more bit flags (#465)Sylvie2024-09-24
* Identify more flag bits (#464)Sylvie2024-09-23
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-18
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-18
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-04
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-24
* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
* Identify some unused WRAM variables (#453)Sylvie2024-06-15
* Update to RGBDS 0.7.0 (#447)Rangi2024-01-03
* Use BANK("Trainer Sight") to apply to all four possible functions in the "Tra...Vortyne2023-12-23
* Identify `wSavedCoordIndex` and its other usagesRangi422023-11-20
* Add `bigdw` and `dc` data macrosRangi422023-11-20
* Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne2023-11-20
* Correct wTilePlayerStandingOn "unused?" comment (#433)Alchav2023-11-18
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-17
* Thoroughly document debug code (#410)SatoMew2023-07-15
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-13
* Complete and improve debug name labels (#408)SatoMew2023-02-26
* Use the same music headers as pokecrystal (#382)Rangi2022-08-11
* Identify some `.asm_*` labelsRangi2022-07-10
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-09
* RGBDS syntax updates (#358)vulcandth2022-06-06
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-06
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-26
* Use ~X instead of $ff ^ XRangi2021-11-23
* Add some constants for options (#344)Yoann Fievez2021-11-05
* Refactorize check button pressed (#340)Yoann Fievez2021-11-05
* Fix typos (#334)Amber Brault2021-09-26
* wcf4b -> wStringBufferRangi2021-08-28
* Remove old tile animation comments (#333)SatoMew2021-07-31
* More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-31
* Improve some RAM formattingRangi2021-05-31
* Use BANK("Pics #") for Pokémon and trainer picsRangi2021-05-06
* Use rgbds 0.5.0 features:Rangi2021-04-17
* Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-13
* Verify data table and name list sizes with assertion macrosRangi2021-03-25
* Identify hUILayoutFlagsRangi2021-02-13
* Label and document hFFD7 more accuratelySatoMew2020-11-29
* Fix file modesdannye2020-11-14
* Sync more with pokeyellowRangi2020-11-06
* Sync more with pokeyellowRangi2020-11-05
* Sync more with pokeyellowRangi2020-11-05