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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
Consistently refer to CGB, not GBC (#491)
SatoMew
2025-01-30
*
Consistently capitalize `ASSERT` directives (#489)
Rangi
2025-01-28
*
Miscellaneous cleanup (#488)
Rangi
2025-01-28
*
Correct wTileMapBackup declared space (#487)
Engezerstorung
2025-01-28
*
Remove redundant parentheses
Rangi42
2024-12-16
*
`FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`
Vortyne
2024-10-07
*
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
2024-09-24
*
Identify hardware register bits (#469)
Sylvie
2024-09-24
*
Identify more bit flags (#465)
Sylvie
2024-09-24
*
Identify more flag bits (#464)
Sylvie
2024-09-23
*
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
*
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
2024-08-04
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
*
Identify some unused WRAM variables (#453)
Sylvie
2024-06-15
*
Update to RGBDS 0.7.0 (#447)
Rangi
2024-01-03
*
Use BANK("Trainer Sight") to apply to all four possible functions in the "Tra...
Vortyne
2023-12-23
*
Identify `wSavedCoordIndex` and its other usages
Rangi42
2023-11-20
*
Add `bigdw` and `dc` data macros
Rangi42
2023-11-20
*
Identify the unnamed HRAM variables and one WRAM label (#438)
Vortyne
2023-11-20
*
Correct wTilePlayerStandingOn "unused?" comment (#433)
Alchav
2023-11-18
*
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
2023-11-17
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
*
Complete and improve debug name labels (#408)
SatoMew
2023-02-26
*
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
*
Identify some `.asm_*` labels
Rangi
2022-07-10
*
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
*
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-06-06
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
*
Use ~X instead of $ff ^ X
Rangi
2021-11-23
*
Add some constants for options (#344)
Yoann Fievez
2021-11-05
*
Refactorize check button pressed (#340)
Yoann Fievez
2021-11-05
*
Fix typos (#334)
Amber Brault
2021-09-26
*
wcf4b -> wStringBuffer
Rangi
2021-08-28
*
Remove old tile animation comments (#333)
SatoMew
2021-07-31
*
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
*
Improve some RAM formatting
Rangi
2021-05-31
*
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
2021-05-06
*
Use rgbds 0.5.0 features:
Rangi
2021-04-17
*
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
Rangi
2021-04-13
*
Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
*
Identify hUILayoutFlags
Rangi
2021-02-13
*
Label and document hFFD7 more accurately
SatoMew
2020-11-29
*
Fix file modes
dannye
2020-11-14
*
Sync more with pokeyellow
Rangi
2020-11-06
*
Sync more with pokeyellow
Rangi
2020-11-05
*
Sync more with pokeyellow
Rangi
2020-11-05
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