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* Use combined hardware constantsRangi422025-06-304-9/+9
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-3032-149/+149
* Fix typosdannye2025-06-032-3/+3
* Use constants in `PrintBCDNumber` calls (#503)Narishma-gb2025-04-081-2/+2
* Consistently refer to CGB, not GBC (#491)SatoMew2025-01-301-4/+4
* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-282-3/+3
* Miscellaneous cleanup (#488)Rangi2025-01-283-3/+7
* Correct wTileMapBackup declared space (#487)Engezerstorung2025-01-281-18/+14
* Remove redundant parenthesesRangi422024-12-162-5/+5
* `FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`Vortyne2024-10-072-3/+3
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-242-6/+6
* Identify hardware register bits (#469)Sylvie2024-09-243-7/+7
* Identify more bit flags (#465)Sylvie2024-09-244-10/+15
* Identify more flag bits (#464)Sylvie2024-09-238-38/+38
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-186-38/+38
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-186-20/+21
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-047-19/+21
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-244-14/+13
* Identify various flag labels and bit constants (#454)Sylvie2024-07-1616-172/+171
* Identify some unused WRAM variables (#453)Sylvie2024-06-153-7/+7
* Update to RGBDS 0.7.0 (#447)Rangi2024-01-032-6/+8
* Use BANK("Trainer Sight") to apply to all four possible functions in the "Tra...Vortyne2023-12-231-1/+1
* Identify `wSavedCoordIndex` and its other usagesRangi422023-11-202-2/+2
* Add `bigdw` and `dc` data macrosRangi422023-11-201-9/+9
* Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne2023-11-201-1/+1
* Correct wTilePlayerStandingOn "unused?" comment (#433)Alchav2023-11-181-1/+1
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-173-17/+16
* Thoroughly document debug code (#410)SatoMew2023-07-154-8/+16
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-132-2/+2
* Complete and improve debug name labels (#408)SatoMew2023-02-261-1/+1
* Use the same music headers as pokecrystal (#382)Rangi2022-08-113-7/+7
* Identify some `.asm_*` labelsRangi2022-07-101-1/+1
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-092-4/+4
* RGBDS syntax updates (#358)vulcandth2022-06-065-15/+15
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-061-4/+4
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-261-0/+14
* Use ~X instead of $ff ^ XRangi2021-11-231-1/+1
* Add some constants for options (#344)Yoann Fievez2021-11-052-2/+2
* Refactorize check button pressed (#340)Yoann Fievez2021-11-058-23/+23
* Fix typos (#334)Amber Brault2021-09-261-1/+1
* wcf4b -> wStringBufferRangi2021-08-283-7/+7
* Remove old tile animation comments (#333)SatoMew2021-07-311-2/+2
* More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-312-27/+27
* Improve some RAM formattingRangi2021-05-311-3/+3
* Use BANK("Pics #") for Pokémon and trainer picsRangi2021-05-061-13/+13
* Use rgbds 0.5.0 features:Rangi2021-04-171-13/+9
* Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-131-9/+15
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-3/+3
* Identify hUILayoutFlagsRangi2021-02-132-3/+3
* Label and document hFFD7 more accuratelySatoMew2020-11-294-9/+9