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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
...
*
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Trim extra newlines from some files
Rangi
2021-04-08
1
-1
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+0
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2021-03-25
1
-2
/
+2
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\
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Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
1
-3
/
+3
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Identify hUILayoutFlags
Rangi
2021-02-13
2
-3
/
+3
*
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Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
2021-02-13
2
-4
/
+4
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-12-15
4
-10
/
+10
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\
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*
Label and document hFFD7 more accurately
SatoMew
2020-11-29
4
-9
/
+9
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
2
-0
/
+0
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\
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*
Fix file modes
dannye
2020-11-14
1
-0
/
+0
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*
Sync more with pokeyellow
Rangi
2020-11-06
1
-4
/
+0
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Sync more with pokeyellow
Rangi
2020-11-05
2
-2
/
+2
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*
Sync more with pokeyellow
Rangi
2020-11-05
1
-4
/
+4
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*
Sync home and macro code with pokeyellow
Rangi
2020-11-05
11
-105
/
+20
|
*
fix ExecuteCurMapScriptInTable's comment
Akatsuki-py
2020-09-19
1
-1
/
+2
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Separate the two lists of unused names
Rangi
2020-08-31
1
-1
/
+1
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*
Factor out data/tilesets/pair_collision_tile_ids.asm
Rangi
2020-08-30
1
-24
/
+1
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*
Identify some hSpriteDataOffset values
Rangi
2020-08-30
1
-4
/
+4
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*
ld bc -> lb bc
Rangi
2020-08-17
1
-1
/
+1
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*
Add comments associating constants with data, and identify some more data
Rangi
2020-07-20
2
-4
/
+5
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*
cycling.png -> red_bike.png
Rangi
2020-07-17
1
-1
/
+1
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*
SONY -> RIVAL
Rangi
2020-07-17
1
-3
/
+3
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*
$ec = "▷"
Rangi
2020-07-16
2
-2
/
+2
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*
Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
1
-1
/
+1
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*
Revise some map scripts, mostly for getting items
Rangi
2020-07-16
1
-1
/
+1
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*
Merge pull request #276 from TheFakeMateo/master
Rangi
2020-07-16
1
-1
/
+1
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\
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*
Deobfuscate exit warps on indoor maps
TheFakeMateo
2020-07-15
1
-1
/
+1
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*
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Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
5
-2
/
+49
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/
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*
Use a 'trainer' macro for trainers in scripts/
Rangi
2020-07-14
1
-1
/
+1
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*
Move all code out of home.asm into home/
Rangi
2020-07-07
34
-0
/
+1717
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*
Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
Rangi
2020-07-07
1
-3
/
+3
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*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
1
-2
/
+2
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*
Remove c1x*/c2x* comments, use struct offset constants
Rangi
2020-07-07
1
-8
/
+8
|
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
6
-51
/
+51
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*
Use HIGH() and LOW()
Rangi
2020-07-07
3
-9
/
+9
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*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
8
-37
/
+37
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*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
25
-515
/
+515
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*
text_linkpromptbutton -> text_waitbutton
Rangi
2020-07-06
1
-17
/
+17
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*
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...
Rangi
2020-07-06
3
-18
/
+20
|
*
TM/HM constants named after moves
Rangi
2020-07-05
2
-8
/
+8
|
*
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
2
-22
/
+22
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*
Port two HRAM labels from pokeyellow
Rangi
2020-07-05
1
-1
/
+1
|
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
6
-327
/
+242
|
*
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-04
6
-17
/
+17
|
*
home/pic.asm -> home/uncompress.asm; home/uncompress.asm -> home/pics.asm
Rangi
2020-07-03
3
-756
/
+756
|
*
Move more code from home.asm to home/
Rangi
2020-07-03
13
-0
/
+2735
|
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
4
-11
/
+11
|
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
11
-140
/
+140
|
*
Organize macros/ like pokecrystal
Rangi
2020-07-03
1
-1
/
+1
|
*
Reorganize home header
Rangi
2020-07-03
4
-0
/
+113
|
*
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-03
1
-1
/
+1
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