| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Identify hUILayoutFlags | Rangi | 2021-02-13 | 1 | -1/+1 |
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| * | Improve new constants and comment based on feedback | SatoMew | 2020-11-29 | 1 | -4/+4 |
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| * | Label and document hFFD7 more accurately | SatoMew | 2020-11-29 | 1 | -5/+5 |
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| * | Sync more with pokeyellow | Rangi | 2020-11-05 | 1 | -2/+2 |
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| * | Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) | Rangi | 2020-07-21 | 1 | -2/+0 |
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| * | Use labels for HRAM and VRAM | Rangi | 2020-07-06 | 1 | -225/+259 |
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| * | Port two HRAM labels from pokeyellow | Rangi | 2020-07-05 | 1 | -2/+2 |
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| * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 1 | -2/+49 |
| | | | | | To do: turn constants into labels and use ldh | ||||
| * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -41/+40 |
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| * | Fix typos in comments | dannye | 2017-06-24 | 1 | -1/+1 |
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| * | Gave names to the functions and labels and adresses used in DivideBCD | Joe Farebrother | 2017-03-19 | 1 | -0/+1 |
| | | | | | and added a few comments | ||||
| * | add border constant and clear up misnomer | YamaArashi | 2015-08-14 | 1 | -4/+4 |
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| * | named more variables | YamaArashi | 2015-08-12 | 1 | -2/+2 |
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| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -0/+2 |
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| * | commented audio code | YamaArashi | 2015-08-08 | 1 | -1/+3 |
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| * | named CountSetBits output variable | YamaArashi | 2015-08-07 | 1 | -0/+13 |
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| * | Merge branch 'master' of https://github.com/luckytyphlosion/pokered | dannye | 2015-07-27 | 1 | -0/+4 |
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| | * | tmlearn macro. | luckytyphlosion | 2015-07-26 | 1 | -0/+4 |
| | | | | | | | | | Also multiple_divide documentation and fix improper wram comment. | ||||
| * | | yet more naming | YamaArashi | 2015-07-25 | 1 | -0/+4 |
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| * | | more naming variables | YamaArashi | 2015-07-24 | 1 | -0/+2 |
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| * | | named more functions | YamaArashi | 2015-07-24 | 1 | -0/+5 |
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| * | | fixed hram aliases and named wram var | YamaArashi | 2015-07-23 | 1 | -0/+6 |
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| * | naming | YamaArashi | 2015-07-19 | 1 | -0/+3 |
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| * | replace uses of minus one | YamaArashi | 2015-07-19 | 1 | -0/+3 |
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| * | misc | YamaArashi | 2015-07-18 | 1 | -0/+4 |
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| * | fix variable naming | YamaArashi | 2015-07-18 | 1 | -6/+49 |
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| * | money / coins hram constants | YamaArashi | 2015-07-17 | 1 | -0/+6 |
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| * | title / diploma / vending machine | YamaArashi | 2015-07-17 | 1 | -0/+3 |
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| * | menu stuff | YamaArashi | 2015-07-15 | 1 | -0/+5 |
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| * | more movement stuff | YamaArashi | 2015-07-15 | 1 | -1/+37 |
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| * | commented movement stuff | YamaArashi | 2015-07-15 | 1 | -0/+15 |
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| * | field moves | YamaArashi | 2015-07-14 | 1 | -0/+2 |
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| * | named wram variables | YamaArashi | 2015-07-12 | 1 | -0/+2 |
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| * | commented mon_party_sprites.asm | YamaArashi | 2015-03-13 | 1 | -0/+2 |
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| * | Merge remote-tracking branch 'origin/master' | yenatch | 2015-02-13 | 1 | -0/+6 |
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| | * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -0/+3 |
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| | * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -0/+3 |
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| * | | rename hJoyHeldLast -> hJoyLast | yenatch | 2015-02-07 | 1 | -1/+1 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -0/+15 |
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| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -3/+3 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -0/+17 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -0/+9 |
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| | * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -0/+3 |
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| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -0/+5 |
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| * | | Use hram constants for remaining joypad variables. | yenatch | 2014-08-30 | 1 | -18/+21 |
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| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -6/+10 |
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| * | Rename random number function and hram labels. | yenatch | 2014-05-24 | 1 | -2/+2 |
| | | | | | | | | GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | ||||
| * | split wram/hram out of constants.asm and start using wram sections | yenatch | 2013-12-05 | 1 | -0/+116 |
| also inadvertently labeling some hard addresses | |||||
