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2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-2/+2
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-4/+5
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie1-1/+1
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-4/+4
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-48/+49
2020-11-14Fix file modesdannye1-0/+0
2020-11-06Sync more with pokeredRangi1-1/+1
2020-11-06Sync more with pokeyellowRangi1-1/+1
2020-11-04Sync with pokereddannye1-52/+52
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-1/+1
2020-07-07Sync coordinate macros with pokecrystalRangi1-2/+2
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-1/+1
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-3/+3
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi1-8/+8
2020-07-05TM/HM constants named after movesRangi1-3/+3
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-42/+42
2020-05-20Sync with pokereddannye1-13/+13
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-255/+0
2016-07-18Clean up text commandsdannye1-11/+11
2016-06-09Implement handy text macros from yellowpikalaxalt1-12/+12
2016-06-08Part 1 of syncing with pokered.IIMarckus1-22/+22
2016-06-01Text macros; Prize Roompikalaxalt1-1/+1
2016-05-31Celadon Mart Roof and Elevatorpikalaxalt1-5/+9
2016-04-08Clean up script labels in marts and Pokémon Centers.IIMarckus1-22/+22
2015-08-12named more variablesYamaArashi1-50/+52
2015-08-11More joypad constantsdannye1-2/+2
2015-08-05Use more lbdannye1-3/+3
2015-07-21named most of the used eventsYamaArashi1-6/+6
2015-07-20enumerate eventsYamaArashi1-12/+6
2015-07-19jpab/jpba macrosYamaArashi1-3/+1
2015-07-18Consolidate coord macrosdannye1-2/+2
2015-07-14Use more screen dimension constantsdannye1-1/+1
2015-07-14Use more *Coorddannye1-1/+1
2015-07-03TX_ASMU-Daniel-PC\Daniel1-1/+1
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-20/+20
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel1-1/+1
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel1-2/+1
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-06-16Remove generated "indirect jump" comments.yenatch1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-29/+29
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+263