| Commit message (Expand) | Author | Files | Lines |
| 2025-11-27 | Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) | Narishma-gb | 1 | -2/+2 |
| 2025-09-10 | Misc. naming and cleanup (#139) | Narishma-gb | 1 | -2/+2 |
| 2024-08-04 | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 1 | -3/+3 |
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 1 | -48/+49 |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 |
| 2020-11-04 | Sync with pokered | dannye | 1 | -43/+43 |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -3/+3 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -6/+6 |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -30/+30 |
| 2020-05-20 | Sync with pokered | dannye | 1 | -2/+2 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -269/+0 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -18/+18 |
| 2016-06-08 | Pikapic animation function labels | pikalaxalt | 1 | -2/+2 |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -18/+18 |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -1/+1 |
| 2016-05-30 | Daycare | pikalaxalt | 1 | -0/+29 |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of W_,... | luckytyphlosion | 1 | -4/+4 |
| 2015-08-30 | No more W_ | dannye | 1 | -4/+4 |
| 2015-07-23 | clean up wram aliases | YamaArashi | 1 | -13/+13 |
| 2015-07-19 | Name sound effects | dannye | 1 | -1/+1 |
| 2015-07-18 | misc | YamaArashi | 1 | -70/+74 |
| 2015-07-17 | money / coins hram constants | YamaArashi | 1 | -3/+3 |
| 2015-07-15 | menu stuff | YamaArashi | 1 | -4/+4 |
| 2015-07-13 | named party menu/naming screen wram variables | YamaArashi | 1 | -1/+1 |
| 2015-07-12 | movemon and removepokemon wram variables | YamaArashi | 1 | -9/+9 |
| 2015-07-12 | named wram variables | YamaArashi | 1 | -3/+3 |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -1/+1 |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -2/+2 |
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -2/+2 |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -1/+1 |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -1/+1 |
| 2014-08-22 | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | 1 | -4/+4 |
| 2014-08-08 | Labelled many functions/variables | YamaArashi | 1 | -2/+2 |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -6/+3 |
| 2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | 1 | -1/+1 |
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -10/+10 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -20/+20 |
| 2014-05-25 | Label BCD math predefs. | yenatch | 1 | -2/+2 |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 1 | -0/+274 |