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2026-06-24Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...Yoann Fievez1-2/+2
2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi1-8/+8
2025-09-03Document visual glitch with Pewter City Gym guy (#526)PokefanMarcel1-1/+1
2025-06-30Use combined hardware constantsRangi421-1/+1
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-1/+1
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-3/+3
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-8/+8
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-96/+98
2020-11-14Fix file modesdannye1-0/+0
2020-11-07More debug yellowdannye1-0/+4
2020-11-04Sync with pokereddannye1-69/+69
2020-08-28Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi1-4/+4
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-7/+7
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi1-0/+4
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-24/+24
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-35/+35
2020-07-03Replace raw hex values with HRAM constantsRangi1-8/+8
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-6/+6
2020-05-20Sync with pokereddannye1-8/+6
2019-10-17Add deobfuscation from pokered commitsAmber Brault1-8/+8
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-322/+0
2016-07-20Clean up redundant labelsdannye1-3/+1
2016-06-11remove address commentsYamaArashi1-34/+34
2016-06-11Sync with pokereddannye1-10/+10
2016-06-08Part 1 of syncing with pokered.IIMarckus1-34/+34
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-1/+1
2016-05-26Add Pewter City and fix scriptspikalaxalt1-11/+11
2015-08-30No more W_dannye1-10/+10
2015-07-24more naming variablesYamaArashi1-4/+4
2015-07-21named most of the used eventsYamaArashi1-1/+1
2015-07-20gym leader eventsYamaArashi1-1/+1
2015-07-20enumerate eventsYamaArashi1-4/+2
2015-07-18fix variable namingYamaArashi1-10/+10
2015-07-17More direction constantsdannye1-2/+11
2015-07-03No more ldhU-Daniel-PC\Daniel1-5/+5
2015-07-03TX_ASMU-Daniel-PC\Daniel1-3/+3
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-9/+9
2015-05-06Update pewtercity.asmluckytyphlosion1-5/+5
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-4/+4
2014-09-13Commented more sprite and map codeYamaArashi1-6/+6
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-25/+25
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-8/+4
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-24/+24
2014-05-25Rename joypad registers.yenatch1-3/+3
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+321