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2026-06-24Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...Yoann Fievez1-2/+2
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-17/+18
2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-1/+1
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-10/+10
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-8/+9
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-7/+7
2020-07-03Organize macros/ like pokecrystalRangi1-1/+2
2020-05-20Sync with pokereddannye1-2/+2
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-84/+0
2018-11-18Fix spritestatedata macros to be prefixed with w.luckytyphlosion1-2/+2
2016-07-27Redo audio header macrodannye1-1/+1
2016-06-11More syncing with pokereddannye1-8/+8
2016-06-09Implement handy text macros from yellowpikalaxalt1-6/+5
2016-06-08Part 1 of syncing with pokered.IIMarckus1-7/+7
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-1/+1
2016-05-31Celadon Pokecenterpikalaxalt1-3/+3
2016-05-29Pewter Pokecenterpikalaxalt1-63/+17
2016-04-08Clean up script labels in marts and Pokémon Centers.IIMarckus1-14/+14
2015-08-09Replace some hardcoded data sizesdannye1-2/+3
2015-08-08commented audio codeYamaArashi1-2/+2
2015-07-18miscYamaArashi1-14/+20
2015-07-03TX_ASMU-Daniel-PC\Daniel1-1/+1
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-5/+5
2015-06-12Name a few unknownsU-Daniel-PC\Daniel1-3/+6
2015-02-07serial/trade/miscYamaArashi1-1/+1
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-11/+11
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+75