| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2026-06-24 | Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and ↵ | Yoann Fievez | 1 | -2/+2 | |
| `PIKAMOVEMENT_*` constants (#158) - Rename `wd471` to` wPikachuSpawnStateFlags`, with `BIT_PIKACHU_SPAWN_*` bits - Rename `wd492` to `wPikachuMapScriptFlags`, with `BIT_PIKACHU_MAP_*` bits - Introduce `PIKAMOVEMENT_*` constants for `ApplyPikachuMovementData` - Refactor `BillsHouse` scripts and Pikachu/Bill movement data | |||||
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 1 | -17/+18 | |
| This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. | |||||
| 2022-08-11 | Use the same music headers as pokecrystal (#382) | Rangi | 1 | -1/+1 | |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -10/+10 | |
| 2020-07-16 | Revise some map scripts, mostly for getting items | Rangi | 1 | -8/+9 | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -7/+7 | |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi | 1 | -1/+2 | |
| While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||||
| 2020-05-20 | Sync with pokered | dannye | 1 | -2/+2 | |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -84/+0 | |
| Polished Map | |||||
| 2018-11-18 | Fix spritestatedata macros to be prefixed with w. | luckytyphlosion | 1 | -2/+2 | |
| 2016-07-27 | Redo audio header macro | dannye | 1 | -1/+1 | |
| 2016-06-11 | More syncing with pokered | dannye | 1 | -8/+8 | |
| from April 8, 2016 to present | |||||
| 2016-06-09 | Implement handy text macros from yellow | pikalaxalt | 1 | -6/+5 | |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -7/+7 | |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -1/+1 | |
| 2016-05-31 | Celadon Pokecenter | pikalaxalt | 1 | -3/+3 | |
| 2016-05-29 | Pewter Pokecenter | pikalaxalt | 1 | -63/+17 | |
| 2016-04-08 | Clean up script labels in marts and Pokémon Centers. | IIMarckus | 1 | -14/+14 | |
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 1 | -2/+3 | |
| 2015-08-08 | commented audio code | YamaArashi | 1 | -2/+2 | |
| 2015-07-18 | misc | YamaArashi | 1 | -14/+20 | |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -1/+1 | |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -5/+5 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-06-12 | Name a few unknowns | U-Daniel-PC\Daniel | 1 | -3/+6 | |
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -1/+1 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -1/+1 | |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -1/+1 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -11/+11 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 1 | -0/+75 | |
