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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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PokemonFanClub.asm
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Files
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2026-06-24
Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...
Yoann Fievez
1
-10
/
+10
2025-09-10
Misc. naming and cleanup (#139)
Narishma-gb
1
-1
/
+1
2024-09-29
Rename off-by-one wram labels
dannye
1
-1
/
+1
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
1
-63
/
+59
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-06
Identify wSpriteStateData[12] offset uses
Rangi
1
-2
/
+2
2020-11-04
Sync with pokered
dannye
1
-71
/
+70
2020-07-16
Revise some map scripts, mostly for getting items
Rangi
1
-2
/
+2
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-37
/
+37
2020-05-20
Sync with pokered
dannye
1
-5
/
+5
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-173
/
+0
2016-08-15
Use emotion bubble constants in map scripts.
IIMarckus
1
-1
/
+1
2016-07-18
Clean up text commands
dannye
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-5
/
+5
2016-06-11
Sync with pokered
dannye
1
-2
/
+2
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-3
/
+3
2016-06-07
Printer labels
pikalaxalt
1
-1
/
+1
2016-06-06
More Pikachu function documentation
pikalaxalt
1
-1
/
+1
2016-06-06
Split out pikachu engine functions; sprite state data macros
pikalaxalt
1
-5
/
+5
2016-05-31
Vermilion Fan Club
pikalaxalt
1
-54
/
+188
2015-08-05
Use more lb
dannye
1
-1
/
+1
2015-07-21
named most of the used events
YamaArashi
1
-6
/
+6
2015-07-20
enumerate events
YamaArashi
1
-16
/
+8
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
1
-5
/
+5
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-9
/
+9
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+181