| Commit message (Expand) | Author | Files | Lines |
| 2025-06-30 | Use combined hardware constants | Rangi42 | 1 | -1/+1 |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -67/+67 |
| 2025-01-30 | Fix some label typos, and add some constants instead of raw numbers (#492) | Narishma-gb | 1 | -7/+7 |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -4/+4 |
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 1 | -22/+24 |
| 2021-04-13 | The 'def_trainers' macro checks that trainers' event flag bits are correct (#... | Rangi | 1 | -1/+3 |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 |
| 2020-11-04 | Sync with pokered | dannye | 1 | -307/+156 |
| 2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi | 1 | -192/+146 |
| 2020-07-14 | Use a 'trainer' macro for trainers in scripts/ | Rangi | 1 | -9/+2 |
| 2020-07-14 | Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir... | Rangi | 1 | -93/+1 |
| 2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | 1 | -27/+21 |
| 2020-07-06 | Use labels for HRAM and VRAM | Rangi | 1 | -2/+2 |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -2/+2 |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -7/+7 |
| 2020-06-27 | Organize gfx/ | Rangi | 1 | -1/+1 |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -1/+1 |
| 2020-05-20 | Sync with pokered | dannye | 1 | -8/+7 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -450/+0 |
| 2016-07-20 | Clean up redundant labels | dannye | 1 | -2/+1 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -51/+51 |
| 2016-06-11 | Sync with pokered | dannye | 1 | -4/+4 |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -51/+51 |
| 2016-05-23 | Yellow-ize evolution code | pikalaxalt | 1 | -1/+1 |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of W_,... | luckytyphlosion | 1 | -2/+2 |
| 2015-10-18 | Complete documentation of bank3 | luckytyphlosion | 1 | -1/+1 |
| 2015-08-30 | No more W_ | dannye | 1 | -7/+7 |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -2/+2 |
| 2015-07-19 | Name sound effects | dannye | 1 | -1/+1 |
| 2015-07-18 | fix variable naming | YamaArashi | 1 | -4/+4 |
| 2015-07-17 | More direction constants | dannye | 1 | -70/+66 |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -1/+1 |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -8/+8 |
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | 1 | -2/+2 |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -3/+3 |
| 2014-05-29 | Use VRAM constants where applicable. | yenatch | 1 | -79/+33 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -8/+8 |
| 2014-05-25 | Rename joypad registers. | yenatch | 1 | -2/+2 |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 1 | -0/+501 |