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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Route15Gate2F.asm
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2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
1
-1
/
+1
2024-07-24
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
1
-1
/
+1
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
1
-10
/
+11
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-16
/
+16
2020-07-16
Revise some map scripts, mostly for getting items
Rangi
1
-7
/
+7
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-3
/
+3
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-6
/
+6
2020-05-20
Sync with pokered
dannye
1
-2
/
+2
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-44
/
+0
2016-06-11
remove address comments
YamaArashi
1
-6
/
+6
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-6
/
+6
2015-12-22
Fewer underscores in constants
luckytyphlosion
1
-1
/
+1
2015-12-14
Fewer underscores in constants
dannye
1
-1
/
+1
2015-08-14
item name length constant
YamaArashi
1
-1
/
+1
2015-08-12
named more variables
YamaArashi
1
-2
/
+2
2015-08-07
named CountSetBits output variable
YamaArashi
1
-4
/
+4
2015-07-21
named most of the used events
YamaArashi
1
-2
/
+2
2015-07-20
enumerate events
YamaArashi
1
-4
/
+2
2015-07-04
Start using text predef macros
dannye
1
-1
/
+1
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
1
-2
/
+2
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
1
-2
/
+2
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-2
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-5
/
+5
2014-05-21
Misc relabelling
U-Fish-PC\Daniel
1
-3
/
+3
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+47