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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Route25.asm
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2026-06-24
Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...
Yoann Fievez
1
-5
/
+5
2026-01-07
Use macros to enforce "missable/hide/show object" constraints, and rename the...
Rangi
1
-10
/
+10
2024-09-24
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
1
-2
/
+2
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
1
-92
/
+94
2021-04-13
The 'def_trainers' macro checks that trainers' event flag bits are correct (#...
Rangi
1
-3
/
+5
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-06
Sync more with pokered
Rangi
1
-1
/
+0
2020-11-04
Sync with pokered
dannye
1
-138
/
+75
2020-07-14
Use a 'trainer' macro for trainers in scripts/
Rangi
1
-73
/
+10
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-65
/
+65
2020-05-20
Sync with pokered
dannye
1
-38
/
+37
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-303
/
+0
2016-07-20
Clean up redundant labels
dannye
1
-34
/
+33
2016-06-11
remove address comments
YamaArashi
1
-51
/
+51
2016-06-11
Sync with pokered
dannye
1
-4
/
+4
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-51
/
+51
2016-06-06
Split out pikachu engine functions; sprite state data macros
pikalaxalt
1
-1
/
+1
2016-05-27
Route 25 scripts
pikalaxalt
1
-6
/
+17
2016-01-03
Fix game time labels
PikalaxALT
1
-1
/
+1
2015-08-30
No more W_
dannye
1
-2
/
+2
2015-07-24
more naming variables
YamaArashi
1
-4
/
+4
2015-07-21
named most of the used events
YamaArashi
1
-5
/
+5
2015-07-20
enumerate events
YamaArashi
1
-24
/
+23
2015-07-18
fix variable naming
YamaArashi
1
-1
/
+1
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
1
-9
/
+9
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
1
-36
/
+36
2014-09-25
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
1
-4
/
+4
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-1
/
+1
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-8
/
+4
2014-06-16
Remove generated "indirect jump" comments.
yenatch
1
-4
/
+4
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-15
/
+15
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+309