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2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-6/+6
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-29/+30
2020-11-14Fix file modesdannye1-0/+0
2020-11-06Sync more with pokeyellowRangi1-1/+1
2020-11-04Start reorganizing pokeyellowRangi1-1/+1
2020-11-04Sync with pokereddannye1-24/+24
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-7/+7
2020-07-05TM/HM constants named after movesRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-16/+16
2020-07-03Replace raw hex values with HRAM constantsRangi1-1/+1
2020-07-03Organize macros/ like pokecrystalRangi1-1/+1
2020-05-20Sync with pokereddannye1-3/+4
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-93/+0
2018-04-01remove BANK[] and bank constants from ROMX sectionsyenatch1-2/+2
2016-07-18Clean up text commandsdannye1-1/+2
2016-06-11remove address commentsYamaArashi1-11/+11
2016-06-08Part 1 of syncing with pokered.IIMarckus1-11/+11
2016-05-31The rest of SS Annepikalaxalt1-7/+5
2015-08-08commented audio codeYamaArashi1-6/+6
2015-08-05Use more lbdannye1-1/+1
2015-07-22Unify audio bank referencesdannye1-1/+1
2015-07-21named most of the used eventsYamaArashi1-4/+4
2015-07-20enumerate eventsYamaArashi1-8/+4
2015-07-03TX_ASMU-Daniel-PC\Daniel1-2/+2
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-7/+7
2015-06-12Hardcoded audio bank referencesU-Daniel-PC\Daniel1-2/+2
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-13/+13
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+96