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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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SSAnneCaptainsRoom.asm
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Author
Files
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2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
1
-6
/
+6
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
1
-29
/
+30
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-06
Sync more with pokeyellow
Rangi
1
-1
/
+1
2020-11-04
Start reorganizing pokeyellow
Rangi
1
-1
/
+1
2020-11-04
Sync with pokered
dannye
1
-24
/
+24
2020-07-16
Revise some map scripts, mostly for getting items
Rangi
1
-7
/
+7
2020-07-05
TM/HM constants named after moves
Rangi
1
-1
/
+1
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-16
/
+16
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-1
/
+1
2020-07-03
Organize macros/ like pokecrystal
Rangi
1
-1
/
+1
2020-05-20
Sync with pokered
dannye
1
-3
/
+4
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-93
/
+0
2018-04-01
remove BANK[] and bank constants from ROMX sections
yenatch
1
-2
/
+2
2016-07-18
Clean up text commands
dannye
1
-1
/
+2
2016-06-11
remove address comments
YamaArashi
1
-11
/
+11
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-11
/
+11
2016-05-31
The rest of SS Anne
pikalaxalt
1
-7
/
+5
2015-08-08
commented audio code
YamaArashi
1
-6
/
+6
2015-08-05
Use more lb
dannye
1
-1
/
+1
2015-07-22
Unify audio bank references
dannye
1
-1
/
+1
2015-07-21
named most of the used events
YamaArashi
1
-4
/
+4
2015-07-20
enumerate events
YamaArashi
1
-8
/
+4
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
1
-2
/
+2
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
1
-7
/
+7
2015-06-12
Hardcoded audio bank references
U-Daniel-PC\Daniel
1
-2
/
+2
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-13
/
+13
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+96