| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Label and constant cleanup (#528) | Narishma-gb | 2025-09-03 | 1 | -1/+1 |
| | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | ||||
| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -7/+7 |
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| * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -2/+2 |
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| * | Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437) | Vortyne | 2023-11-19 | 1 | -2/+2 |
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| * | Name unnamed labels in seafoam islands and pokemon mansion script files (#435) | Vortyne | 2023-11-19 | 1 | -17/+17 |
| | | | | | | * Update PokemonMansion1F.asm * Name unnamed seafoam/mansion labels | ||||
| * | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 2023-07-13 | 1 | -31/+34 |
| | | | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. | ||||
| * | The 'def_trainers' macro checks that trainers' event flag bits are correct ↵ | Rangi | 2021-04-13 | 1 | -0/+4 |
| | | | | | (#318) | ||||
| * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
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| * | Reformat map scripts' coordinate and movement data | Rangi | 2020-07-16 | 1 | -16/+16 |
| | | | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros | ||||
| * | Use a 'trainer' macro for trainers in scripts/ | Rangi | 2020-07-14 | 1 | -9/+2 |
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| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 1 | -7/+7 |
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| * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 | 1 | -0/+173 |
| Polished Map | |||||
