| Commit message (Expand) | Author | Files | Lines |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -1/+1 |
| 2024-09-18 | Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462) | Sylvie | 1 | -3/+3 |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -1/+1 |
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 1 | -115/+117 |
| 2021-11-23 | Use ~X instead of $ff ^ X | Rangi | 1 | -2/+2 |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 |
| 2020-11-04 | Sync with pokered | dannye | 1 | -61/+61 |
| 2020-08-28 | Use decimal, not hex, for sprite (object) coordinates in map scripts | Rangi | 1 | -4/+4 |
| 2020-07-16 | Revise some map scripts, mostly for getting items | Rangi | 1 | -13/+13 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -13/+13 |
| 2020-07-05 | TM/HM constants named after moves | Rangi | 1 | -1/+1 |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -1/+1 |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -51/+51 |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | 1 | -16/+16 |
| 2020-05-20 | Sync with pokered | dannye | 1 | -9/+8 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -327/+0 |
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | 1 | -3/+3 |
| 2016-07-18 | Clean up text commands | dannye | 1 | -1/+2 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -38/+38 |
| 2016-06-11 | Sync with pokered | dannye | 1 | -13/+13 |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -39/+39 |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -3/+3 |
| 2016-05-26 | Final phase 3 of Viridian City script disassembly | pikalaxalt | 1 | -3/+108 |
| 2016-05-26 | Disassemble Yellow Viridian scripts | pikalaxalt | 1 | -11/+225 |
| 2016-05-26 | Phase 1 of viridian city script disassembly | pikalaxalt | 1 | -319/+38 |
| 2015-12-26 | Start disassembling bank0F (Battle) | luckytyphlosion | 1 | -2/+2 |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of W_,... | luckytyphlosion | 1 | -6/+6 |
| 2015-10-18 | Complete documentation of bank3 | luckytyphlosion | 1 | -2/+2 |
| 2015-08-30 | No more W_ | dannye | 1 | -18/+18 |
| 2015-08-29 | use the new battle type constants | YamaArashi | 1 | -1/+1 |
| 2015-08-05 | Use more lb | dannye | 1 | -1/+1 |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -4/+4 |
| 2015-07-20 | gym leader events | YamaArashi | 1 | -1/+1 |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -14/+7 |
| 2015-07-18 | fix variable naming | YamaArashi | 1 | -3/+3 |
| 2015-07-17 | More direction constants | dannye | 1 | -1/+1 |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -6/+6 |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -22/+22 |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -4/+4 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -21/+21 |
| 2014-05-25 | Rename joypad registers. | yenatch | 1 | -5/+5 |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 1 | -0/+333 |