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2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-2/+2
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-2/+2
2023-11-17Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck1-2/+2
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-32/+36
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-20/+21
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-3/+3
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-4/+5
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-2/+2
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-11/+11
2020-05-20Sync with pokereddannye1-10/+11
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-93/+0
2016-07-18Clean up text commandsdannye1-1/+1
2016-06-11More syncing with pokereddannye1-2/+2
2016-06-11Sync with pokereddannye1-3/+3
2016-06-08Part 1 of syncing with pokered.IIMarckus1-13/+13
2016-06-01Text macros; Prize Roompikalaxalt1-1/+1
2016-05-28Viridian Martpikalaxalt1-2/+14
2016-05-27Vermilion City scriptspikalaxalt1-1/+1
2016-04-08Clean up script labels in marts and Pokémon Centers.IIMarckus1-14/+14
2016-01-09Minor fixesluckytyphlosion1-2/+2
2015-08-30No more W_dannye1-5/+5
2015-08-05Use more lbdannye1-1/+1
2015-07-21named most of the used eventsYamaArashi1-2/+2
2015-07-20enumerate eventsYamaArashi1-4/+2
2015-07-18fix variable namingYamaArashi1-2/+2
2015-07-17More direction constantsdannye1-2/+2
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-4/+4
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-4/+4
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-5/+5
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+95