| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-05-20 | Sync with pokered | dannye | 1 | -16/+0 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -16/+0 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -1/+1 |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -1/+1 |
| 2015-07-24 | more naming variables | YamaArashi | 1 | -3/+3 |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -1/+1 |
| 2014-09-25 | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | 1 | -3/+3 |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -2/+2 |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -6/+3 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -3/+3 |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+19 |
