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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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halloffameroom.asm
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2020-05-20
Sync with pokered
dannye
1
-109
/
+0
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-109
/
+0
2016-06-11
remove address comments
YamaArashi
1
-10
/
+10
2016-06-11
Sync with pokered
dannye
1
-10
/
+10
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-10
/
+10
2016-05-27
Vermilion City scripts
pikalaxalt
1
-1
/
+1
2015-12-29
More BankF documentation
luckytyphlosion
1
-1
/
+1
2015-08-30
No more W_
dannye
1
-9
/
+9
2015-08-29
documented flags and misc. fixes
YamaArashi
1
-2
/
+2
2015-07-24
more naming variables
YamaArashi
1
-1
/
+1
2015-07-21
named more constants
YamaArashi
1
-1
/
+1
2015-07-21
named most of the used events
YamaArashi
1
-1
/
+1
2015-07-20
enumerate events
YamaArashi
1
-6
/
+2
2015-07-19
naming
YamaArashi
1
-5
/
+5
2015-07-18
fix variable naming
YamaArashi
1
-4
/
+4
2015-07-17
More direction constants
dannye
1
-2
/
+2
2015-07-14
hall of fame / credits
YamaArashi
1
-2
/
+2
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
1
-1
/
+1
2014-09-25
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
1
-1
/
+1
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
1
-5
/
+5
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-4
/
+2
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-9
/
+9
2014-05-25
Rename joypad registers.
yenatch
1
-5
/
+5
2014-05-23
Comment some more bank 0 functions.
yenatch
1
-1
/
+1
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+117