| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-05-20 | Sync with pokered | dannye | 1 | -152/+0 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -151/+0 |
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | 1 | -1/+1 |
| 2016-07-20 | Clean up redundant labels | dannye | 1 | -5/+4 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -20/+20 |
| 2016-06-11 | Sync with pokered | dannye | 1 | -3/+3 |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -20/+20 |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -1/+1 |
| 2016-01-03 | Fix game time labels | PikalaxALT | 1 | -1/+1 |
| 2015-08-30 | No more W_ | dannye | 1 | -2/+2 |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -1/+1 |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -6/+5 |
| 2015-07-18 | misc | YamaArashi | 1 | -1/+1 |
| 2015-07-18 | fix variable naming | YamaArashi | 1 | -3/+3 |
| 2015-07-04 | Start using text predef macros | dannye | 1 | -1/+1 |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -2/+2 |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -10/+10 |
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | 1 | -1/+1 |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -4/+4 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -13/+13 |
| 2014-05-25 | Rename joypad registers. | yenatch | 1 | -1/+1 |
| 2014-05-21 | Name hidden object routines | U-Fish-PC\Daniel | 1 | -1/+1 |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 1 | -0/+153 |
