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2020-05-20Sync with pokereddannye1-131/+0
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-130/+0
2018-11-18Rename spritestatedata structs.luckytyphlosion1-1/+1
2016-07-20Clean up redundant labelsdannye1-5/+4
2016-06-11remove address commentsYamaArashi1-17/+17
2016-06-11Sync with pokereddannye1-3/+3
2016-06-08Part 1 of syncing with pokered.IIMarckus1-17/+17
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-1/+1
2016-01-03Fix game time labelsPikalaxALT1-1/+1
2015-08-30No more W_dannye1-2/+2
2015-07-21named most of the used eventsYamaArashi1-1/+1
2015-07-20enumerate eventsYamaArashi1-6/+5
2015-07-18fix variable namingYamaArashi1-6/+6
2015-07-04Start using text predef macrosdannye1-1/+1
2015-07-03TX_ASMU-Daniel-PC\Daniel1-2/+2
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-9/+9
2014-09-14Commented/labelled misc functionsYamaArashi1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-5/+5
2014-05-25Rename joypad registers.yenatch1-1/+1
2014-05-21Name hidden object routinesU-Fish-PC\Daniel1-1/+1
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+132