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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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mtmoon3.asm
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Author
Files
Lines
2020-05-20
Sync with pokered
dannye
1
-674
/
+0
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-406
/
+0
2018-04-01
fix some constants
yenatch
1
-1
/
+2
2016-08-15
Use emotion bubble constants in map scripts.
IIMarckus
1
-1
/
+1
2016-07-20
Clean up redundant labels
dannye
1
-13
/
+12
2016-07-18
Clean up text commands
dannye
1
-3
/
+7
2016-06-11
remove address comments
YamaArashi
1
-49
/
+49
2016-06-11
Sync with pokered
dannye
1
-4
/
+4
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-11
/
+11
2016-06-06
Remove unused source files
dannye
1
-4
/
+4
2016-05-29
Mt Moon B2F
pikalaxalt
1
-145
/
+415
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-3
/
+3
2015-08-30
No more W_
dannye
1
-19
/
+19
2015-08-05
Use more lb
dannye
1
-2
/
+2
2015-07-24
more naming variables
YamaArashi
1
-3
/
+3
2015-07-21
named most of the used events
YamaArashi
1
-8
/
+8
2015-07-20
enumerate events
YamaArashi
1
-24
/
+16
2015-07-18
fix variable naming
YamaArashi
1
-6
/
+6
2015-07-17
More direction constants
dannye
1
-2
/
+2
2015-07-03
No more ldh
U-Daniel-PC\Daniel
1
-1
/
+1
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
1
-7
/
+7
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
1
-39
/
+39
2014-09-25
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
1
-4
/
+4
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-2
/
+2
2014-09-13
Commented more sprite and map code
YamaArashi
1
-4
/
+4
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-6
/
+3
2014-06-16
Remove generated "indirect jump" comments.
yenatch
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-28
/
+28
2014-05-25
Rename joypad registers.
yenatch
1
-5
/
+5
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+414