| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 |
| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 |
| * | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 |
| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 |
| * | Labelled many functions/variables | YamaArashi | 2014-08-08 |
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 |
| * | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel | 2014-05-19 |
| * | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 2014-05-18 |
