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* Sync with pokereddannye2020-05-201-107/+0
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* Part 1 of syncing with pokered.IIMarckus2016-06-081-12/+12
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* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-2/+2
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* Replace some hardcoded data sizesdannye2015-08-091-3/+3
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* named party menu/naming screen wram variablesYamaArashi2015-07-131-2/+2
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* TX_ASMU-Daniel-PC\Daniel2015-07-031-1/+1
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* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-9/+9
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Commented more sprite and map codeYamaArashi2014-09-131-1/+1
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* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-1/+1
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* Labelled many functions/variablesYamaArashi2014-08-081-1/+1
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* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-3/+3
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-6/+6
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-191-3/+1
| | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+109