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2020-05-20Sync with pokereddannye1-1160/+0
2019-10-17Add deobfuscation from pokered commitsAmber Brault1-67/+67
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-1233/+0
2018-11-18Rename spritestatedata structs.luckytyphlosion1-2/+2
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal1-1/+1
2017-04-02Remove duplicate OaksLabText labelsMatthew Glazar1-22/+14
2016-08-15Use emotion bubble constants in map scripts.IIMarckus1-1/+1
2016-06-11remove address commentsYamaArashi1-106/+106
2016-06-11Sync with pokereddannye1-29/+29
2016-06-08Pikapic animation function labelspikalaxalt1-3/+3
2016-06-08Part 1 of syncing with pokered.IIMarckus1-16/+16
2016-06-08No more standalone WRAM addresses in the Event Flags arraypikalaxalt1-4/+2
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-3/+3
2016-06-06Clean up white spacedannye1-2/+2
2016-05-30TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt1-5/+8
2016-05-29Another chunk of bank 3cpikalaxalt1-1/+1
2016-05-28Oaks Lab rewrite part 5 (finish)pikalaxalt1-15/+81
2016-05-28Oaks Lab rewrite part 4pikalaxalt1-6/+381
2016-05-28Oak's Lab Rewrite part 3pikalaxalt1-8/+234
2016-05-28Oak's Lab Rewrite part 2pikalaxalt1-7/+182
2016-05-28Oak's Lab Rewrite part 1pikalaxalt1-1017/+99
2016-05-27Vermilion City scriptspikalaxalt1-1/+1
2016-01-09Minor fixesluckytyphlosion1-2/+2
2015-12-29More BankF documentationluckytyphlosion1-1/+1
2015-12-06engine/battle/trainer_ai.asmluckytyphlosion1-1/+1
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-11/+11
2015-08-30No more W_dannye1-41/+41
2015-08-12named more variablesYamaArashi1-8/+8
2015-08-10No more $C8dannye1-1/+1
2015-08-08commented audio codeYamaArashi1-2/+2
2015-08-07named CountSetBits output variableYamaArashi1-2/+2
2015-08-05Use more lbdannye1-1/+1
2015-07-25yet more namingYamaArashi1-6/+6
2015-07-24more naming variablesYamaArashi1-13/+13
2015-07-23make route22 rival events more consistentYamaArashi1-2/+2
2015-07-21named most of the used eventsYamaArashi1-17/+17
2015-07-20enumerate eventsYamaArashi1-39/+21
2015-07-19namingYamaArashi1-8/+8
2015-07-18miscYamaArashi1-10/+10
2015-07-18fix variable namingYamaArashi1-34/+34
2015-07-17More direction constantsdannye1-22/+58
2015-07-15menu stuffYamaArashi1-3/+3
2015-07-15more movement stuffYamaArashi1-4/+4
2015-07-12named wram variablesYamaArashi1-1/+1
2015-07-04Start using text predef macrosdannye1-3/+4
2015-07-03TX_ASMU-Daniel-PC\Daniel1-17/+17
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-83/+82
2015-02-20Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel1-1/+1
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-17/+17
2014-09-14Commented/labelled misc functionsYamaArashi1-1/+1