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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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pallettown.asm
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Author
Age
Files
Lines
*
Sync with pokered
dannye
2020-05-20
1
-302
/
+0
*
Rename spritestatedata structs.
luckytyphlosion
2018-11-18
1
-1
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+1
*
Use emotion bubble constants in map scripts.
IIMarckus
2016-08-15
1
-2
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+2
*
Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
1
-21
/
+21
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\
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*
Part 1 of syncing with pokered.
IIMarckus
2016-06-08
1
-20
/
+20
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*
Merge branch 'master' of github.com:pret/pokeyellow
pikalaxalt
2016-06-08
1
-3
/
+3
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\
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*
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Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
1
-1
/
+1
*
|
|
Sync with pokered
dannye
2016-06-11
1
-10
/
+10
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/
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/
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*
|
Clean up white space
dannye
2016-06-06
1
-3
/
+3
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/
*
Vermilion City scripts
pikalaxalt
2016-05-27
1
-1
/
+1
*
Name Yellow-specific event flags in Pallet and Vermilion
pikalaxalt
2016-05-27
1
-3
/
+3
*
Disassemble Pallet Town
pikalaxalt
2016-05-26
1
-99
/
+187
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-2
/
+2
*
more naming variables
YamaArashi
2015-07-24
1
-3
/
+3
*
named most of the used events
YamaArashi
2015-07-21
1
-8
/
+7
*
enumerate events
YamaArashi
2015-07-20
1
-16
/
+8
*
naming
YamaArashi
2015-07-19
1
-4
/
+4
*
fix variable naming
YamaArashi
2015-07-18
1
-1
/
+1
*
more movement stuff
YamaArashi
2015-07-15
1
-10
/
+11
*
player animations, emotion bubbles, etc.
YamaArashi
2015-07-14
1
-3
/
+3
*
Start using text predef macros
dannye
2015-07-04
1
-1
/
+1
*
More TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-2
/
+2
*
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-1
/
+1
*
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
2014-09-25
1
-3
/
+3
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-2
/
+2
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-8
/
+8
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-12
/
+6
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-28
/
+28
*
Rename joypad registers.
yenatch
2014-05-25
1
-6
/
+6
*
Pull map scripts out of main.asm
U-Fish-PC\Daniel
2014-05-18
1
-0
/
+228