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* All of Pokemon Towerpikalaxalt2016-06-01
* Vermilion City scriptspikalaxalt2016-05-27
* engine/battle/trainer_ai.asmluckytyphlosion2015-12-06
* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-29
* No more $C8dannye2015-08-10
* commented audio codeYamaArashi2015-08-08
* more naming variablesYamaArashi2015-07-24
* named most of the used eventsYamaArashi2015-07-21
* enumerate eventsYamaArashi2015-07-20
* namingYamaArashi2015-07-19
* fix variable namingYamaArashi2015-07-18
* More direction constantsdannye2015-07-17
* TX_ASMU-Daniel-PC\Daniel2015-07-03
* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-03
* Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-25
* Commented/labelled misc functionsYamaArashi2014-09-14
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-09
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-16
* Remove most static wram addresses. Use labels instead.yenatch2014-05-26
* Rename joypad registers.yenatch2014-05-25
* Use constants for the starter monsU-Fish-PC\Daniel2014-05-21
* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-19
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-18