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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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redshouse1f.asm
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Author
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2020-05-20
Sync with pokered
dannye
1
-17
/
+0
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-69
/
+0
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
1
-4
/
+4
2016-06-12
Remove the last address comments
dannye
1
-1
/
+1
2016-06-12
Remove some leftover address comments
dannye
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-8
/
+8
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-4
/
+4
2016-05-27
Red's House 1F
pikalaxalt
1
-56
/
+4
2015-08-08
commented audio code
YamaArashi
1
-4
/
+4
2015-07-14
Use more *Coord
dannye
1
-1
/
+1
2015-07-04
Start using text predef macros
dannye
1
-3
/
+3
2015-07-03
More TX_ASM
U-Daniel-PC\Daniel
1
-2
/
+2
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
1
-1
/
+1
2014-09-13
Commented more sprite and map code
YamaArashi
1
-2
/
+2
2014-06-16
Use macros to define predefs.
yenatch
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-6
/
+6
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel
1
-0
/
+69