| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-05-20 | Sync with pokered | dannye | 1 | -77/+0 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -78/+0 |
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | 1 | -1/+1 |
| 2016-07-18 | Clean up text commands | dannye | 1 | -1/+2 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -12/+12 |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -12/+12 |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -1/+1 |
| 2015-08-05 | Use more lb | dannye | 1 | -1/+1 |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -2/+2 |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -4/+2 |
| 2015-07-04 | Start using text predef macros | dannye | 1 | -8/+8 |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -3/+3 |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -7/+7 |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -1/+1 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -4/+4 |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 1 | -0/+79 |
