| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-05-20 | Sync with pokered | dannye | 1 | -47/+0 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -47/+0 |
| 2016-06-11 | Sync with pokered | dannye | 1 | -3/+3 |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -3/+3 |
| 2016-04-06 | Clean up labels and trainer headers for overworld Pokémon. | IIMarckus | 1 | -3/+3 |
| 2015-07-24 | more naming variables | YamaArashi | 1 | -8/+8 |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -4/+4 |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -5/+4 |
| 2015-07-18 | misc | YamaArashi | 1 | -2/+2 |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -3/+3 |
| 2014-09-25 | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | 1 | -4/+4 |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -1/+1 |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -4/+2 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -12/+12 |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 1 | -0/+50 |
