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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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silphco11.asm
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Commit message (
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Author
Age
Files
Lines
*
Sync with pokered
dannye
2020-05-20
1
-596
/
+0
*
Use emotion bubble constants in map scripts.
IIMarckus
2016-08-15
1
-1
/
+1
*
Remove more address comments
dannye
2016-06-12
1
-1
/
+0
*
Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
1
-29
/
+29
|
\
|
*
Part 1 of syncing with pokered.
IIMarckus
2016-06-08
1
-29
/
+29
*
|
Sync with pokered
dannye
2016-06-11
1
-5
/
+5
|
/
*
Remove unused source files
dannye
2016-06-06
1
-4
/
+4
*
Silph Co 11F
pikalaxalt
2016-06-03
1
-187
/
+379
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-1
/
+1
*
Use more lb
dannye
2015-08-05
1
-5
/
+6
*
more naming variables
YamaArashi
2015-07-24
1
-2
/
+2
*
named animation functions/variables
YamaArashi
2015-07-24
1
-1
/
+1
*
named most of the used events
YamaArashi
2015-07-21
1
-6
/
+6
*
enumerate events
YamaArashi
2015-07-20
1
-16
/
+10
*
naming
YamaArashi
2015-07-19
1
-5
/
+5
*
fix variable naming
YamaArashi
2015-07-18
1
-12
/
+12
*
More direction constants
dannye
2015-07-17
1
-1
/
+4
*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-4
/
+4
*
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-26
/
+26
*
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
2014-09-25
1
-6
/
+47
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-5
/
+5
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-3
/
+3
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-1
/
+1
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-6
/
+3
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
1
-3
/
+3
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-23
/
+23
*
Rename joypad registers.
yenatch
2014-05-25
1
-6
/
+6
*
Pull map scripts out of main.asm
U-Fish-PC\Daniel
2014-05-18
1
-0
/
+369