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2020-05-20Sync with pokereddannye1-197/+0
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-216/+0
2016-06-11remove address commentsYamaArashi1-21/+21
2016-06-11Sync with pokereddannye1-6/+6
2016-06-08Part 1 of syncing with pokered.IIMarckus1-21/+21
2016-05-31Most of SS Annepikalaxalt1-21/+2
2016-05-27Vermilion City scriptspikalaxalt1-1/+1
2015-12-06engine/battle/trainer_ai.asmluckytyphlosion1-1/+1
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-4/+4
2015-08-30No more W_dannye1-12/+12
2015-08-10No more $C8dannye1-1/+1
2015-08-08commented audio codeYamaArashi1-2/+2
2015-07-24more naming variablesYamaArashi1-2/+2
2015-07-19namingYamaArashi1-2/+2
2015-07-18fix variable namingYamaArashi1-9/+9
2015-07-17More direction constantsdannye1-6/+16
2015-07-03TX_ASMU-Daniel-PC\Daniel1-1/+1
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-9/+9
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-2/+2
2014-09-14Commented/labelled misc functionsYamaArashi1-1/+1
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-2/+2
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-4/+2
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-11/+11
2014-05-25Rename joypad registers.yenatch1-6/+6
2014-05-21Use constants for the starter monsU-Fish-PC\Daniel1-2/+2
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+210