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2020-05-20Sync with pokereddannye1-273/+0
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-267/+0
2016-07-20Clean up redundant labelsdannye1-1/+0
2016-07-18Clean up text commandsdannye1-1/+1
2016-06-11remove address commentsYamaArashi1-36/+36
2016-06-11More syncing with pokereddannye1-1/+1
2016-06-11Sync with pokereddannye1-7/+7
2016-06-08Pikapic animation function labelspikalaxalt1-18/+23
2016-06-08Part 1 of syncing with pokered.IIMarckus1-36/+36
2016-01-03Fix game time labelsPikalaxALT1-1/+1
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-2/+2
2015-10-18Complete documentation of bank3luckytyphlosion1-1/+1
2015-08-30No more W_dannye1-9/+9
2015-08-05Use more lbdannye1-2/+2
2015-07-25yet more namingYamaArashi1-2/+2
2015-07-24named animation functions/variablesYamaArashi1-1/+1
2015-07-20gym leader eventsYamaArashi1-4/+4
2015-07-20enumerate eventsYamaArashi1-18/+12
2015-07-19Name sound effectsdannye1-1/+1
2015-07-18fix variable namingYamaArashi1-3/+3
2015-07-03No more ldhU-Daniel-PC\Daniel1-2/+2
2015-07-03TX_ASMU-Daniel-PC\Daniel1-5/+5
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-29/+29
2014-09-14Commented/labelled misc functionsYamaArashi1-3/+3
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-06-16Remove generated "indirect jump" comments.yenatch1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-17/+17
2014-05-25Rename joypad registers.yenatch1-2/+2
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+275