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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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viridiancity.asm
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Author
Age
Files
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*
Sync with pokered
dannye
2020-05-20
1
-364
/
+0
*
Rename spritestatedata structs.
luckytyphlosion
2018-11-18
1
-3
/
+3
*
Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
1
-42
/
+42
|
\
|
*
Part 1 of syncing with pokered.
IIMarckus
2016-06-08
1
-39
/
+39
|
*
Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
1
-3
/
+3
*
|
Sync with pokered
dannye
2016-06-11
1
-13
/
+13
|
/
*
Final phase 3 of Viridian City script disassembly
pikalaxalt
2016-05-26
1
-3
/
+108
*
Disassemble Yellow Viridian scripts
pikalaxalt
2016-05-26
1
-11
/
+225
*
Phase 1 of viridian city script disassembly
pikalaxalt
2016-05-26
1
-319
/
+38
*
Start disassembling bank0F (Battle)
luckytyphlosion
2015-12-26
1
-2
/
+2
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-6
/
+6
*
Complete documentation of bank3
luckytyphlosion
2015-10-18
1
-2
/
+2
*
Use more lb
dannye
2015-08-05
1
-1
/
+1
*
named most of the used events
YamaArashi
2015-07-21
1
-4
/
+4
*
gym leader events
YamaArashi
2015-07-20
1
-1
/
+1
*
enumerate events
YamaArashi
2015-07-20
1
-14
/
+7
*
fix variable naming
YamaArashi
2015-07-18
1
-3
/
+3
*
More direction constants
dannye
2015-07-17
1
-1
/
+1
*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-6
/
+6
*
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-22
/
+22
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-4
/
+4
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-21
/
+21
*
Rename joypad registers.
yenatch
2014-05-25
1
-5
/
+5
*
Pull map scripts out of main.asm
U-Fish-PC\Daniel
2014-05-18
1
-0
/
+333