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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Files
Lines
2024-09-24
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
39
-103
/
+103
2024-09-24
Identify more bit flags (#465)
Sylvie
1
-1
/
+1
2024-09-23
Identify more flag bits (#464)
Sylvie
5
-5
/
+5
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
7
-16
/
+16
2024-09-18
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
54
-131
/
+132
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
4
-10
/
+10
2024-07-24
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
4
-4
/
+4
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
57
-299
/
+300
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
1
-1
/
+1
2023-11-21
Fix some map text constants
dannye
1
-5
/
+5
2023-11-20
Fix event check
dannye
1
-1
/
+1
2023-11-20
Identify `wSavedCoordIndex` and its other usages
Rangi42
7
-40
/
+40
2023-11-19
Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)
Vortyne
2
-4
/
+4
2023-11-19
Fix incorrect fallthrough comment
dannye
1
-1
/
+1
2023-11-19
Fix inconsistent object const names
dannye
3
-9
/
+9
2023-11-19
Name unnamed labels in seafoam islands and pokemon mansion script files (#435)
Vortyne
9
-104
/
+104
2023-11-19
Fix HallOfFake typo
dannye
1
-2
/
+2
2023-11-19
Fix Celedon typo
dannye
1
-4
/
+4
2023-11-18
Identify more map script labels
Rangi42
15
-86
/
+85
2023-11-17
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
2
-4
/
+4
2023-08-26
Missing usage of def_script_pointers (#423)
Vortyne
1
-0
/
+1
2023-07-15
Thoroughly document debug code (#410)
SatoMew
1
-1
/
+1
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
223
-8551
/
+8852
2022-09-15
Distinguish Elite 4 "meta" constants from event constants
Rangi
2
-2
/
+2
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
1
-1
/
+1
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
1
-1
/
+1
2021-11-23
Use ~X instead of $ff ^ X
Rangi
1
-2
/
+2
2021-05-31
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
1
-2
/
+2
2021-05-31
Update CeruleanCity.asm
Amber Brault
1
-9
/
+9
2021-05-31
Clean many labels of scripts of all gyms
Yoann Fievez
8
-474
/
+478
2021-05-31
Partially document CeruleanCity.asm
Amber Brault
1
-39
/
+41
2021-04-13
The 'def_trainers' macro checks that trainers' event flag bits are correct (#...
Rangi
69
-117
/
+257
2021-04-08
Trim extra newlines from some files
Rangi
1
-2
/
+0
2020-11-14
Fix file modes
dannye
224
-0
/
+0
2020-11-06
Sync more with pokeyellow
Rangi
13
-23
/
+21
2020-09-22
Use the constant in all relevant situations
SatoMew
1
-2
/
+2
2020-08-30
Identify some hSpriteDataOffset values
Rangi
2
-11
/
+11
2020-08-28
Use decimal, not hex, for sprite (object) coordinates in map scripts
Rangi
13
-47
/
+47
2020-07-18
Consistent labels for Gym name scripts
Rangi
8
-46
/
+50
2020-07-17
SONY -> RIVAL
Rangi
7
-8
/
+8
2020-07-16
$ec = "▷"
Rangi
1
-2
/
+2
2020-07-16
Reformat map scripts' coordinate and movement data
Rangi
57
-619
/
+530
2020-07-16
Revise some map scripts, mostly for getting items
Rangi
55
-339
/
+356
2020-07-16
Define constants for in-game trades
Rangi
8
-9
/
+9
2020-07-15
Disassemble the BLUEMONS.GB debug ROM
Rangi
3
-0
/
+12
2020-07-14
Use a 'trainer' macro for trainers in scripts/
Rangi
69
-2644
/
+391
2020-07-14
Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...
Rangi
1
-93
/
+1
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
8
-18
/
+18
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
1
-27
/
+21
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
4
-16
/
+16
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