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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
*
Clean up white space
U-Daniel-PC\Daniel
2015-06-11
*
Comment wram.asm
U-Daniel-PC\Daniel
2015-05-30
*
money won and trainer pic constants
xCrystal
2015-04-09
*
Document DisableEffect and CheckEnemyStatusConditions
xCrystal
2015-04-09
*
Label some attack animation functions
xCrystal
2015-03-31
*
Further document AI stuff
xCrystal
2015-03-31
*
Some wram constants
xCrystal
2015-03-31
*
commented trade amim functions
YamaArashi
2015-03-14
*
commented mon_party_sprites.asm
YamaArashi
2015-03-13
*
Low health alarm documentation
U-Daniel-PC\Daniel
2015-03-12
*
Rename some labels
YamaArashi
2015-02-08
*
named misc functions
YamaArashi
2015-02-08
*
move-related things
YamaArashi
2015-02-08
*
fixed hp bar wram label and misc
YamaArashi
2015-02-07
*
Named wram symbols
YamaArashi
2015-02-07
*
commented battle stuff
YamaArashi
2015-02-07
*
comment drain HP effect
YamaArashi
2015-02-07
*
serial/trade/misc
YamaArashi
2015-02-07
*
add constants for volatile statuses and more battle labels/commentary/constants
xCrystal
2015-02-04
*
More battle commentary/labels/constans and fix some spacing issues
xCrystal
2015-02-04
*
Clean up white space, fix label typo
U-Daniel-PC\Daniel
2015-01-22
*
Add parts of the Safari Zone entrance script from Yellow.
IIMarckus
2014-10-17
*
Commented/labelled misc functions
YamaArashi
2014-09-14
*
Commented more sprite and map code
YamaArashi
2014-09-13
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
*
Labelled many functions/variables
YamaArashi
2014-08-08
*
Hall of Fame sram labels and related constants.
yenatch
2014-06-14
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
*
Clean up white space
U-Fish-PC\Daniel
2014-06-09
*
Add macro TX_BCD for printing BCD numbers.
yenatch
2014-05-27
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
*
Don't hardcode wram sections (except for alignment).
yenatch
2014-05-26
*
Rename joypad registers.
yenatch
2014-05-25
*
Comment some more bank 0 functions.
yenatch
2014-05-23
*
Comment some bank 0 functions, and add wram labels for Predef.
yenatch
2014-05-23
*
Comments and labels for saving the last blackout map.
yenatch
2014-04-27
*
A little more map name consistency
U-Fish-PC\Daniel
2014-04-06
*
Split wram.asm from poke{red,blue}.o into wram.o
yenatch
2014-01-27
*
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
2014-01-27
*
Some OT and name WRAM labels.
Marcus Huderle
2014-01-05
*
W_TRAINER_NAME wram constant added, and labeled more hardcoded pointers.
Marcus Huderle
2013-12-22
*
incbin killing part 2
U-Fish-PC\Daniel
2013-12-15
*
finish off wram labels and fix up mistaken label overloads
yenatch
2013-12-08
*
wram labels and clarify safari zone step counter
yenatch
2013-12-08
*
even more wram labels
yenatch
2013-12-08
*
more wram labels
yenatch
2013-12-08
*
split wram/hram out of constants.asm and start using wram sections
yenatch
2013-12-05
*
update section names to comply with rgbds redefinitions
yenatch
2013-08-12
*
Better comments for the Game Freak room.
IIMarckus
2013-05-23