aboutsummaryrefslogtreecommitdiffstats
path: root/wram.asm (follow)
Commit message (Expand)AuthorAgeFilesLines
* More direction constantsdannye2015-07-171-6/+6
* menu stuffYamaArashi2015-07-151-6/+57
* more movement stuffYamaArashi2015-07-151-2/+7
* commented movement stuffYamaArashi2015-07-151-3/+12
* named wram variablesYamaArashi2015-07-141-21/+60
* hall of fame / creditsYamaArashi2015-07-141-3/+31
* field movesYamaArashi2015-07-141-3/+13
* player animations, emotion bubbles, etc.YamaArashi2015-07-141-13/+44
* Comment naming screendannye2015-07-141-1/+2
* named town map stuffYamaArashi2015-07-131-0/+11
* named party menu/naming screen wram variablesYamaArashi2015-07-131-1/+7
* comment slot machineYamaArashi2015-07-131-11/+98
* menu wram variable namesYamaArashi2015-07-131-2/+9
* movemon and removepokemon wram variablesYamaArashi2015-07-121-1/+10
* named wram variablesYamaArashi2015-07-121-12/+52
* shake screen functionsYamaArashi2015-07-121-1/+1
* some battle animation stuffYamaArashi2015-07-121-2/+4
* Merge pull request https://github.com/iimarckus/pokered/pull/95 from luckytyp...dannye2015-07-051-9/+1
|\
| * Split SRAM stuff.luckytyphlosion2015-04-261-16/+1
| * SRAM Constantsluckytyphlosion2015-04-261-0/+6
* | Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-5/+5
* | Clean up white spaceU-Daniel-PC\Daniel2015-06-111-1/+1
* | Comment wram.asmU-Daniel-PC\Daniel2015-05-301-173/+176
|/
* money won and trainer pic constantsxCrystal2015-04-091-5/+7
* Document DisableEffect and CheckEnemyStatusConditionsxCrystal2015-04-091-8/+18
* Label some attack animation functionsxCrystal2015-03-311-0/+3
* Further document AI stuffxCrystal2015-03-311-2/+6
* Some wram constantsxCrystal2015-03-311-3/+13
* commented trade amim functionsYamaArashi2015-03-141-3/+14
* commented mon_party_sprites.asmYamaArashi2015-03-131-0/+2
* Low health alarm documentationU-Daniel-PC\Daniel2015-03-121-1/+3
* Rename some labelsYamaArashi2015-02-081-4/+5
* named misc functionsYamaArashi2015-02-081-5/+15
* move-related thingsYamaArashi2015-02-081-4/+11
* fixed hp bar wram label and miscYamaArashi2015-02-071-0/+6
* Named wram symbolsYamaArashi2015-02-071-22/+15
* commented battle stuffYamaArashi2015-02-071-0/+1
* comment drain HP effectYamaArashi2015-02-071-2/+2
* serial/trade/miscYamaArashi2015-02-071-35/+157
* add constants for volatile statuses and more battle labels/commentary/constantsxCrystal2015-02-041-2/+6
* More battle commentary/labels/constans and fix some spacing issuesxCrystal2015-02-041-5/+7
* Clean up white space, fix label typoU-Daniel-PC\Daniel2015-01-221-1/+1
* Add parts of the Safari Zone entrance script from Yellow.IIMarckus2014-10-171-0/+3
* Commented/labelled misc functionsYamaArashi2014-09-141-16/+53
* Commented more sprite and map codeYamaArashi2014-09-131-28/+141
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-12/+76
* Labelled many functions/variablesYamaArashi2014-08-081-25/+92
* Hall of Fame sram labels and related constants.yenatch2014-06-141-15/+19
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-289/+127
* Clean up white spaceU-Fish-PC\Daniel2014-06-091-1/+1