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* More direction constantsdannye2015-07-171-6/+6
| | | | facing directions, npc movement, joypad
* menu stuffYamaArashi2015-07-151-6/+57
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* more movement stuffYamaArashi2015-07-151-2/+7
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* commented movement stuffYamaArashi2015-07-151-3/+12
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* named wram variablesYamaArashi2015-07-141-21/+60
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* hall of fame / creditsYamaArashi2015-07-141-3/+31
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* field movesYamaArashi2015-07-141-3/+13
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* player animations, emotion bubbles, etc.YamaArashi2015-07-141-13/+44
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* Comment naming screendannye2015-07-141-1/+2
| | | | also use more joypad constants
* named town map stuffYamaArashi2015-07-131-0/+11
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* named party menu/naming screen wram variablesYamaArashi2015-07-131-1/+7
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* comment slot machineYamaArashi2015-07-131-11/+98
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* menu wram variable namesYamaArashi2015-07-131-2/+9
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* movemon and removepokemon wram variablesYamaArashi2015-07-121-1/+10
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* named wram variablesYamaArashi2015-07-121-12/+52
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* shake screen functionsYamaArashi2015-07-121-1/+1
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* some battle animation stuffYamaArashi2015-07-121-2/+4
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* Merge pull request https://github.com/iimarckus/pokered/pull/95 from ↵dannye2015-07-051-9/+1
|\ | | | | | | | | | | luckytyphlosion/master and related bug fixes
| * Split SRAM stuff.luckytyphlosion2015-04-261-16/+1
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| * SRAM Constantsluckytyphlosion2015-04-261-0/+6
| | | | | | Adding SRAM Constants to replace direct addresses with labels.
* | Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-5/+5
| | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* | Clean up white spaceU-Daniel-PC\Daniel2015-06-111-1/+1
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* | Comment wram.asmU-Daniel-PC\Daniel2015-05-301-173/+176
|/ | | | luckytyphlosion
* money won and trainer pic constantsxCrystal2015-04-091-5/+7
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* Document DisableEffect and CheckEnemyStatusConditionsxCrystal2015-04-091-8/+18
| | | | | basically copy/paste comments and labels from CheckPlayerStatusConditions
* Label some attack animation functionsxCrystal2015-03-311-0/+3
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* Further document AI stuffxCrystal2015-03-311-2/+6
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* Some wram constantsxCrystal2015-03-311-3/+13
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* commented trade amim functionsYamaArashi2015-03-141-3/+14
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* commented mon_party_sprites.asmYamaArashi2015-03-131-0/+2
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* Low health alarm documentationU-Daniel-PC\Daniel2015-03-121-1/+3
| | | | RenaKunisaki
* Rename some labelsYamaArashi2015-02-081-4/+5
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* named misc functionsYamaArashi2015-02-081-5/+15
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* move-related thingsYamaArashi2015-02-081-4/+11
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* fixed hp bar wram label and miscYamaArashi2015-02-071-0/+6
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* Named wram symbolsYamaArashi2015-02-071-22/+15
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* commented battle stuffYamaArashi2015-02-071-0/+1
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* comment drain HP effectYamaArashi2015-02-071-2/+2
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* serial/trade/miscYamaArashi2015-02-071-35/+157
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* add constants for volatile statuses and more battle labels/commentary/constantsxCrystal2015-02-041-2/+6
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* More battle commentary/labels/constans and fix some spacing issuesxCrystal2015-02-041-5/+7
| | | | | Conflicts: engine/battle/core.asm
* Clean up white space, fix label typoU-Daniel-PC\Daniel2015-01-221-1/+1
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* Add parts of the Safari Zone entrance script from Yellow.IIMarckus2014-10-171-0/+3
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* Commented/labelled misc functionsYamaArashi2014-09-141-16/+53
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* Commented more sprite and map codeYamaArashi2014-09-131-28/+141
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* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-12/+76
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* Labelled many functions/variablesYamaArashi2014-08-081-25/+92
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* Hall of Fame sram labels and related constants.yenatch2014-06-141-15/+19
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* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-289/+127
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* Clean up white spaceU-Fish-PC\Daniel2014-06-091-1/+1
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