1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
|
ViridianForest_Script:
call EnableAutoTextBoxDrawing
ld hl, ViridianForestTrainerHeaders
ld de, ViridianForest_ScriptPointers
ld a, [wViridianForestCurScript]
call ExecuteCurMapScriptInTable
ld [wViridianForestCurScript], a
ret
ViridianForest_ScriptPointers:
def_script_pointers
dw_const CheckFightingMapTrainers, SCRIPT_VIRIDIANFOREST_DEFAULT
dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_VIRIDIANFOREST_START_BATTLE
dw_const EndTrainerBattle, SCRIPT_VIRIDIANFOREST_END_BATTLE
ViridianForest_TextPointers:
def_text_pointers
dw_const ViridianForestYoungster1Text, TEXT_VIRIDIANFOREST_YOUNGSTER1
dw_const ViridianForestYoungster2Text, TEXT_VIRIDIANFOREST_YOUNGSTER2
dw_const ViridianForestYoungster3Text, TEXT_VIRIDIANFOREST_YOUNGSTER3
dw_const ViridianForestYoungster4Text, TEXT_VIRIDIANFOREST_YOUNGSTER4
dw_const ViridianForestCooltrainerFText, TEXT_VIRIDIANFOREST_COOLTRAINER_F
dw_const ViridianForestYoungster5Text, TEXT_VIRIDIANFOREST_YOUNGSTER5
dw_const PickUpItemText, TEXT_VIRIDIANFOREST_POTION1
dw_const PickUpItemText, TEXT_VIRIDIANFOREST_POTION2
dw_const PickUpItemText, TEXT_VIRIDIANFOREST_POKE_BALL
dw_const ViridianForestYoungster6Text, TEXT_VIRIDIANFOREST_YOUNGSTER6
dw_const ViridianForestTrainerTips1Text, TEXT_VIRIDIANFOREST_TRAINER_TIPS1
dw_const ViridianForestUseAntidoteSignText, TEXT_VIRIDIANFOREST_USE_ANTIDOTE_SIGN
dw_const ViridianForestTrainerTips2Text, TEXT_VIRIDIANFOREST_TRAINER_TIPS2
dw_const ViridianForestTrainerTips3Text, TEXT_VIRIDIANFOREST_TRAINER_TIPS3
dw_const ViridianForestTrainerTips4Text, TEXT_VIRIDIANFOREST_TRAINER_TIPS4
dw_const ViridianForestLeavingSignText, TEXT_VIRIDIANFOREST_LEAVING_SIGN
ViridianForestTrainerHeaders:
def_trainers 2
ViridianForestTrainerHeader0:
trainer EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0, 4, ViridianForestYoungster2BattleText, ViridianForestYoungster2EndBattleText, ViridianForestYoungster2AfterBattleText
ViridianForestTrainerHeader1:
trainer EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1, 4, ViridianForestYoungster3BattleText, ViridianForestYoungster3EndBattleText, ViridianForestYoungster3AfterBattleText
ViridianForestTrainerHeader2:
trainer EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2, 1, ViridianForestYoungster4BattleText, ViridianForestYoungster4EndBattleText, ViridianForestYoungster4AfterBattleText
ViridianForestTrainerHeader3:
trainer EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_3, 0, ViridianForestCooltrainerFBattleText, ViridianForestCooltrainerFEndBattleText, ViridianForestCooltrainerFAfterBattleText
ViridianForestTrainerHeader4:
trainer EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_4, 4, ViridianForestYoungster5BattleText, ViridianForestYoungster5EndBattleText, ViridianForestYoungster5AfterBattleText
db -1 ; end
ViridianForestYoungster1Text:
text_far _ViridianForestYoungster1Text
text_end
ViridianForestYoungster2Text:
text_asm
ld hl, ViridianForestTrainerHeader0
jr ViridianForestTalkToTrainer
ViridianForestYoungster3Text:
text_asm
ld hl, ViridianForestTrainerHeader1
jr ViridianForestTalkToTrainer
ViridianForestYoungster4Text:
text_asm
ld hl, ViridianForestTrainerHeader2
jr ViridianForestTalkToTrainer
ViridianForestCooltrainerFText:
text_asm
ld hl, ViridianForestTrainerHeader3
jr ViridianForestTalkToTrainer
ViridianForestYoungster5Text:
text_asm
ld hl, ViridianForestTrainerHeader4
ViridianForestTalkToTrainer:
call TalkToTrainer
jp TextScriptEnd
ViridianForestYoungster2BattleText:
text_far _ViridianForestYoungster2BattleText
text_end
ViridianForestYoungster2EndBattleText:
text_far _ViridianForestYoungster2EndBattleText
text_end
ViridianForestYoungster2AfterBattleText:
text_far _ViridianForestYoungster2AfterBattleText
text_end
ViridianForestYoungster3BattleText:
text_far _ViridianForestYoungster3BattleText
text_end
ViridianForestYoungster3EndBattleText:
text_far _ViridianForestYoungster3EndBattleText
text_end
ViridianForestYoungster3AfterBattleText:
text_far _ViridianForestYoungster3AfterBattleText
text_end
ViridianForestYoungster4BattleText:
text_far _ViridianForestYoungster4BattleText
text_end
ViridianForestYoungster4EndBattleText:
text_far _ViridianForestYoungster4EndBattleText
text_end
ViridianForestYoungster4AfterBattleText:
text_far _ViridianForestYoungster4AfterBattleText
text_end
ViridianForestCooltrainerFBattleText:
text_far _ViridianForestCooltrainerFBattleText
text_end
ViridianForestCooltrainerFEndBattleText:
text_far _ViridianForestCooltrainerFEndBattleText
text_end
ViridianForestCooltrainerFAfterBattleText:
text_far _ViridianForestCooltrainerFAfterBattleText
text_end
ViridianForestYoungster5BattleText:
text_far _ViridianForestYoungster5BattleText
text_end
ViridianForestYoungster5EndBattleText:
text_far _ViridianForestYoungster5EndBattleText
text_end
ViridianForestYoungster5AfterBattleText:
text_far _ViridianForestYoungster5AfterBattleText
text_end
ViridianForestYoungster6Text:
text_far _ViridianForestYoungster6Text
text_end
ViridianForestTrainerTips1Text:
text_asm
ld hl, ViridianForestPrintTrainerTips1Text
jp ViridianForestSign_Common
ViridianForestUseAntidoteSignText:
text_asm
ld hl, ViridianForestPrintUseAntidoteSignText
jp ViridianForestSign_Common
ViridianForestTrainerTips2Text:
text_asm
ld hl, ViridianForestPrintTrainerTips2Text
jp ViridianForestSign_Common
ViridianForestTrainerTips3Text:
text_asm
ld hl, ViridianForestPrintTrainerTips3Text
jp ViridianForestSign_Common
ViridianForestTrainerTips4Text:
text_asm
ld hl, ViridianForestPrintTrainerTips4Text
jp ViridianForestSign_Common
ViridianForestLeavingSignText:
text_asm
ld hl, ViridianForestPrintTrainerTips1Text ; supposed to be ViridianForestPrintLeavingSignText
ViridianForestSign_Common:
ld b, BANK(ViridianForestPrintTrainerTips1Text)
call Bankswitch
jp TextScriptEnd
|