| Commit message (Collapse) | Author | Age |
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* upgrade insta, rand, sha2, strum, thiserror, tokio-tungstenite, toml, which; drop unused semver and typetag
* upgrade sysinfo to 0.39.5, bump toolchain (msrv) to 1.95.0
* remote legacy yaml config converter and thus drop serde_yaml
* upgrade unicode-width to 0.2.2
* fix(tests): run ipc roundtrip test on a larger stack
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* fix: theme query and updated pixel dimensions
* add no-ui-fullscreen key/action/capability
* protocol core
* integration test harness
* fix integration tests
* fix flaky tests
* nested ui (dimming) and directional focus initial implementation
* integration tests for nested ui dimming and directional focus
* initial full screen nesteed implementation
* fix: keep hidden floating panes hidden across nested no-ui fullscreen
* fix integration tests
* no ui fullscreen integration tests
* hardening behavior/tests
* fix(nested): re-derive descend/dim on host tab switch and new-tab so clicking dimmed chrome ascends
* initial modal implementation
* initial ui improvements
* fix integration tests
* improve nested selection ui
* nested session modal refactoring and tests
* improve integration test speed somewhat
* some ui adjustments
* simplify full/auto nested session handling
* hints in compact-bar
* guest stdin leak fix
* allow floating panes to be fullscreen
* make nested session handling configurable
* protocol reannounce
* refactor: naming confusion
* improve ux somewhat
* rustfmt
* merge fixes
* improve integration test rate limiting (fix ci)
* add pr
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* phase 2+3
* initial mobile plugin (phases 4 + 5 + 6)
* some bugfixes
* implement stage 7
* mobile interface improvements
* improve mobile pane/tab picker
* more ui improvements and fixes
* various mobile fixes
* some mobile fixes
* mobile keyboard triggering fix
* some cleanups
* initial plugin keyboard implementation
* improve keyboard hit zones
* improve keyboard
* pinch resize
* pinching fixes
* implement scrolling + panning
* initial keyboard resizing
* fix: mobile first render issues
* keyboard responsiveness
* fix some issues with the keyboard
* implement fit
* fix mobile scrolling
* add tilde cell to compact
* improve mobile keyboard
* fix starting mobile terminal font to natural keyboard size
* fix mobile resize blank screen flash
* shadow focus for mobile
* more keyboard fixes
* improve mobile status bar
* fix: render plugins to mobile clients
* allow opening new panes/tabs from the mobile plugin
* allow configuring
* fix dot slash
* improve mobile native soft keyboard interaction
* switch to native keyboard - initial implementation
* dirty hacks, but phone keyboard works now
* adjust keyboard help strip
* fix cursor in mobile
* fix keyboard and help line
* rename keyboard to modifier bar
* allow starting new session
* make clicking session name bring us to new session menu
* allow switching to desktop from the mobile ui
* mobile welcome screen initial implementation
* mobile welcome screen fixes
* various welcome screen fixes
* more mobile fixes
* moar mobile fixes
* mobile ui redesign
* fix: swallowed backspace bug
* switch session screen improvement
* touch up some interfaces
* refactor: move mobile state to own struct
* refactor: move fit resizing to the server
* remove dead flash code
* some cleanups
* refactor: clear fit on close
* refactor: improve fit api
* refactor: pane sync functions
* refactor: mouse
* refactor: break into modules
* some cleanups for the sessions screen
* fix scrolling and other stuff
* refactor: sessions screen
* refactor: panes screen
* refactor: new session screen
* refactor: menu screen
* refactor: render
* cleanups
* refactor: plugin structure
* remove unused welcome screen path
* Rename api
* refactor input.js
* cleanup useless comments
* fit/mobile refactoring
* take out the garbage
* remove more comments
* remove mobile flash on startup/attach
* fix: various mobile startup issues
* fix space bugs
* cleanup
* rustfmt
* fix windows build
* adjust modifier bar ui
* add pr
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(#5156)
* fix(webclient): handle host query responses for pixel dimensions and colors
* rustfmt
* add pr
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(#4972)
* native-tls -> rustls
* add/update tests
* rustfmt
* add pr
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* feat: add Windows signal and process implementations
- AsyncSignalListener: polls crossterm size at 100ms, tokio ctrl_c/break/close
- BlockingSignalIterator: SetConsoleCtrlHandler + AtomicBool, polls size at 50ms
- signal_process: GenerateConsoleCtrlEvent for Interrupt, TerminateProcess for Kill
- Add windows-sys workspace dependency
* feat: add Windows IPC support with named pipes and marker files
- ipc_connect/ipc_bind/ipc_bind_async helpers with cfg gates for named pipes
- Dual-pipe architecture on Windows: main pipe + reply pipe per connection to
prevent IPC deadlock (half-duplex named pipe limitation)
- is_ipc_socket returns is_file() on non-Unix for marker file discovery
- ipc_bind creates empty marker file after binding named pipe on Windows
- assert_socket split: cfg(unix) probes with ConnStatus, cfg(not(unix)) returns
true to avoid deadlocking the server accept loop
- Replace tokio UnixListener/UnixStream with interprocess tokio Listener/Stream
in web server IPC for cross-platform support
- Add interprocess tokio feature to workspace deps
* feat: add Windows client support for input, server spawn, and stack size
- Two-mode Windows input: crossterm event reader for native console,
termwiz byte parser for terminal emulators (VT input mode)
- cast_crossterm_key: convert crossterm KeyEvent to KeyWithModifier
- ENABLE_VIRTUAL_TERMINAL_INPUT on Windows stdin for raw VT byte reading
- Skip ANSI terminal query on Windows to unblock startup
- spawn_server: CREATE_NO_WINDOW | CREATE_NEW_PROCESS_GROUP on Windows
- 8MB stack trampoline in main() for Windows (default 1MB overflows)
- 8MB stack for server worker threads (WASM compilation needs it)
- Enable crossterm events and bracketed-paste features
* test: make tests cross-platform for Windows
- Socket tests: cross-platform IpcGuard/IpcName helpers with GenericNamespaced
on Windows vs GenericFilePath/TempDir on Unix
- Layout tests: normalize_layout_debug() replaces backslash separators in Debug
output on Windows; gate env_var_expansion test with cfg(unix)
- Setup tests: use PathBuf::join + display() instead of hardcoded / separators
- Server OS tests: cross-platform command helpers (long_running_cmd, echo_cmd,
stdin_reader_cmd) with CREATE_NO_WINDOW on Windows
- zellij_exports: replace GenericFilePath with ipc_connect() helper
* ci: add Windows build and test jobs with debug logging
- Add build-windows job: cargo check --no-default-features on windows-latest
- Add test-windows job: cargo test --no-default-features for utils/server/client
- Enable manual workflow_dispatch trigger
- Add debug log::info! calls in server startup, plugin loading, PTY spawning,
and screen layout application for troubleshooting
* feat: implement Windows stubs for shell, command hooks, and process listing
Replace unimplemented!() stubs with working Windows implementations:
- get_default_shell: reads $COMSPEC, falls back to cmd.exe
- run_command_hook: uses cmd /C with RESURRECT_COMMAND env var
- get_all_cmds_by_ppid: uses sysinfo to enumerate processes by parent PID
* feat: implement Windows daemonize_web_server with detached process spawning
Replace the `unimplemented!()` stub with a proper background process
spawner that mirrors the existing `spawn_server` pattern: launch a
foreground `zellij web --start` child with CREATE_NO_WINDOW |
CREATE_NEW_PROCESS_GROUP, poll the TCP port to confirm it's listening,
then exit the parent process.
* feat: implement native ConPTY backend for Windows PTY
Replace all WindowsPtyBackend stubs with a full ConPTY implementation:
- CreatePseudoConsole with overlapped named pipes for IOCP-based async
I/O (zero extra threads on the read path per pane)
- CreateProcessW with PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE and proper
UTF-16 command line quoting / environment block construction
- ConPtyAsyncReader with lazy promotion from OwnedHandle to tokio
NamedPipeServer (reactor not available at spawn time)
- Per-terminal exit monitoring thread using WaitForSingleObject
- ResizePseudoConsole for terminal resize, WriteFile for stdin,
TerminateProcess / GenerateConsoleCtrlEvent for signals
Note: for PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE, the HPCON value must be
passed directly as lpValue (not a pointer to it), matching the C
convention where HPCON is void*. In Rust (windows-sys) HPCON is isize,
requiring an explicit cast. See microsoft/terminal#6705.
* chore: remove debug logging from ConPTY backend
* fix: resolve Windows plugin directory and WASI mount errors
Two Windows-specific fixes for the plugin system:
1. Replace colons with underscores in URL-derived plugin directory names
(e.g. "zellij:tab-bar" -> "zellij_tab-bar"). Colons are illegal in
Windows path components, causing OS error 123 on plugin dir creation.
2. Use FILE_FLAG_BACKUP_SEMANTICS when opening directories for WASI
pre-opened mounts. Windows requires this flag to open directory
handles, otherwise File::open() returns OS error 5 (access denied).
Both fixes are behind #[cfg(windows)] — Unix behavior is unchanged.
* fix: enable mouse support on Windows native console path
Mouse events were silently dropped in the crossterm event loop, and
enable_mouse() wrote VT escape sequences that don't set the required
ENABLE_MOUSE_INPUT console mode flag. Add from_crossterm_mouse()
converter, InputInstruction::MouseEvent variant, and use crossterm's
EnableMouseCapture/DisableMouseCapture on Windows.
* fix: Windows get_default_shell() now checks $SHELL before $COMSPEC
* fix: resolve bare command names via PATH and PATHEXT on Windows
CreateProcessW doesn't reliably resolve bare command names (e.g.
"pwsh") through PATH the way Unix execvp does. Additionally, the
existing command_exists() check didn't consider Windows PATHEXT
extensions (.exe, .cmd, .bat, etc.).
Add find_executable() and resolve_command() which search PATH with
PATHEXT support on Windows, and use the resolved absolute path when
spawning via CreateProcessW.
* chore: run cargo fmt --all
* fix: canonicalize expected paths in setup tests for Windows \\?\ prefix
* fix: Windows CI test failures in spawn_and_read_output and snapshot test
Use cmd /K instead of /C in spawn test so ConPTY has time to flush
output before the pipe closes. Normalize backslashes in snapshot test
to handle Windows path separators.
* fix: strip redundant Shift and AltGr modifiers from Windows key events
On the Windows native console path, crossterm reports physical modifier
flags alongside the already-translated character. For example on French
AZERTY, Shift+ù produces Char('%') with SHIFT, and AltGr+_ produces
Char('\') with CTRL+ALT. These extra modifiers cause keybinding
mismatches and prevent modified characters from being typed in plugin
text inputs.
Strip Shift for all Char events and Ctrl+Alt (AltGr) when the character
is printable, matching Unix terminal behavior where only the resulting
character is reported. Also fix raw byte synthesis for AltGr characters
to emit plain UTF-8 instead of ESC-prefixed sequences.
* fix: detect and clean up stale Windows sessions via PID-based liveness check
Write server PID to marker files instead of creating empty files.
assert_socket() on Windows now reads the PID and checks process liveness
via OpenProcess, cleaning up stale marker files for dead sessions.
* fix: connect reply pipe on Windows for kill-session and delete-session
On Windows the server blocks on reply_listener.accept() after accepting
the main pipe connection. Without a reply pipe connection, the route
thread is never spawned and the KillSession message is never processed.
* fix: wait for server Exit response in kill/delete session on Windows
The previous fire-and-forget approach was unreliable: the client would
disconnect before the server's route thread had time to read and process
the KillSession message. Now we wait for the Exit response on the reply
pipe, ensuring the server has fully processed the kill before we return.
* fix: resolve Windows console mode race between VT input and mouse setup
Two threads race over SetConsoleMode on the stdin console handle:
- stdin_handler calls enable_vt_input() (read-modify-write)
- input_handler calls enable_mouse() via crossterm's EnableMouseCapture
(full SetConsoleMode overwrite to 0x0098)
Depending on ordering, crossterm could clobber ENABLE_VIRTUAL_TERMINAL_INPUT
(breaking the VT byte reader), or enable_vt_input could preserve
ENABLE_QUICK_EDIT_MODE (intercepting mouse events at the console level).
Fix enable_vt_input() to explicitly set the exact console mode needed
(0x0298) instead of read-modify-write, clearing QUICK_EDIT_MODE and other
line-editing flags.
Fix enable_mouse()/disable_mouse() on the VT path (TERM is set) to use
ANSI escape sequences instead of crossterm's Console API, avoiding the
competing SetConsoleMode call entirely. Enable ENABLE_VIRTUAL_TERMINAL_PROCESSING
on stdout first so ConPTY forwards the DEC private mode sequences to the
terminal emulator.
* fix: session-manager plugin kill session on Windows dual-pipe IPC
The plugin's kill_sessions() only connected the main pipe and sent
KillSession, but on Windows the server blocks on reply_listener.accept()
before spawning the route thread. Without connecting the reply pipe the
message was never processed.
Add the same dual-pipe handling as the CLI kill_session(): connect the
reply pipe first, send the message, then wait for the Exit response.
* fix(windows): replace resize polling with event forwarding from stdin thread
Forward crossterm Event::Resize from the stdin thread to the signal
handler thread via an mpsc channel, replacing the 50ms polling loop.
This makes terminal resizing much more responsive during mouse-driven
resizes and eliminates wasteful polling when idle.
When the VT reader path is active (terminal emulators with TERM set),
the sender is dropped, causing the signal handler to automatically
fall back to size-polling — preserving existing behavior for that path.
Unix is unaffected: handle_signals receives None for the receiver and
BlockingSignalIterator continues using signal_hook as before.
* fix(windows): enable ANSI terminal queries on the VT reader path
The startup ANSI query mechanism (pixel dimensions, colors, sync output)
was blanket-skipped on Windows. The actual limitation is specific to the
native console path, where crossterm's event::read() uses
ReadConsoleInput (INPUT_RECORDs) and never reaches the byte-reader loop
that parses ANSI responses.
On the VT reader path (terminal emulators like Alacritty with TERM set),
fill_buf() reads raw VT bytes via ReadFile — same as Unix — so ANSI
query responses work normally. Move the use_vt_reader decision earlier
and use it to gate the query, enabling it for the VT reader path while
still skipping it on native console.
* fix: handle early TerminalResize before client is fully registered
On Windows, enable_mouse()'s SetConsoleMode call can generate a
WINDOW_BUFFER_SIZE_EVENT that arrives as a resize before the server
finishes processing the initial client connection. At that point
set_client_data() hasn't been called yet, so set_client_size() silently
no-ops on the None entry and min_client_terminal_size() returns None.
Instead of panicking, skip the resize when the minimum size can't be
determined — the server will query the terminal size once setup
completes.
* fix: remove unnecessary custom stack size
Early versions of zelilj windows port crashed with stack overflow.
Increasing stack size allowed proper startup and moving further with the
porting effort. Current implementation no longer suffers from stack
issues, so we can revert back to default stack size.
* fix(windows): re-enable Ctrl+C handling inherited by ConPTY children
The server is spawned with CREATE_NEW_PROCESS_GROUP, which disables
Ctrl+C for the process. Children inherit this disabled state, so
ConPTY child processes (shells, ping, etc.) silently ignore
CTRL_C_EVENT signals generated by the pseudo-console.
Call SetConsoleCtrlHandler(NULL, FALSE) early in start_server() to
clear the inherited ignore flag before any ConPTY children are created.
* refactor(windows): move inline cfg(windows) blocks to platform files
Break out inline #[cfg(windows)] blocks from shared client code into
the existing _unix.rs / _windows.rs platform files, per upstream
feedback.
- Split spawn_server into two #[cfg]-gated function definitions
- Extract setup_ipc, enable_mouse_support, disable_mouse_support into
os_input_output_unix.rs and os_input_output_windows.rs
- Unify BlockingSignalIterator::new() signature across platforms
- Extract native console stdin loop into stdin_handler_windows.rs
* fix: remove sporadic info log statements
* ci(windows): add Windows x64 release builds and upgrade CI
- Add Windows x64 target to release.yml for both normal and no-web
release matrices, with NASM, static CRT, .zip packaging, and
PowerShell checksum steps
- Upgrade build-windows in rust.yml from cargo check to cargo xtask
build, add wasm32-wasip1 target and NASM
- Add build_release() function and platform-aware e2e_build() to
xtask/src/ci.rs
- Add BuildRelease command definition to xtask/src/flags.rs
* refactor(client): make resize channel unconditional across platforms
Create the resize mpsc channel on all platforms instead of gating it
behind #[cfg(windows)], avoiding conditionally-existing variables that
are hard to follow. On Unix the sender is immediately dropped and the
receiver is passed as None-equivalent to handle_signals.
* refactor(windows): restructure signal iterator with if/else for channel vs poll
Consolidate the quit check at the top of a single loop and use if/else
for channel mode (native console) vs poll mode (VT reader). On channel
disconnect, set resize_receiver to None and continue into the else
branch instead of falling through.
* docs(server): clarify comment about early resize before client init
Explain why min_client_terminal_size() can return None even after
set_client_size(): new_client() inserts None, and set_client_size()
is a no-op on None entries since it uses as_mut().map().
* feat(web): add --server-startup-timeout flag for web server
Make the hardcoded 10-second TCP-poll timeout in the non-Unix
daemonize_web_server configurable via a CLI flag, defaulting to 10s.
* fix(windows): use unique pipe names for ConPTY output on re-spawn
When a held pane re-runs a command or drops to shell, do_spawn tried
to create a named pipe with the same name as the previous spawn. The
old ConPtyAsyncReader still held the read handle, so CreateNamedPipeW
failed (FILE_FLAG_FIRST_PIPE_INSTANCE, max instances = 1) and the
error was silently swallowed, leaving the pane blank.
Add a monotonic AtomicU64 counter to the pipe name so each spawn gets
a globally unique pipe, regardless of whether the previous one has
been cleaned up yet.
* ci(windows): enable static CRT for regular Windows release build
The no-web Windows build already had RUSTFLAGS="-C target-feature=+crt-static"
but the regular build was missing it, resulting in a dynamic CRT dependency.
* docs(web): clarify --server-startup-timeout is Windows-only
---------
Co-authored-by: divens <divens.dev@gmail.com>
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mode and terminal size (#4721)
* refactor: replace nix::Error with std::io::Error in public APIs
* refactor: replace client-side termios/ioctl with crossterm
---------
Co-authored-by: divens <divens.dev@gmail.com>
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Co-authored-by: divens <divens.dev@gmail.com>
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* initial implementation
* improve edge detection
* fix up/down resize increment bug
* temporarily disable alt-mouse grouping
* fix inverting strategies and simplify edge detection
* resize of floating -> ctrl click, resize of tiled -> (ctrl)click
* fix old functionality and tests
* refactor and fixes
* refactor mouse click handling
* move mouse click handling to separate module
* resize scroll up/down with scroll wheel
* tests for scroll resize
* implement hover help
* fix occlusion bug
* allow disabling with config
* fix focus pinned pane on frame
* use strategy invert resize directly rather than function parameter
* remove annoying log message
* cleanups and formatting
* add pr
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* remote web attach
* docs(changelog): add PR
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* refactor(server): interpret keys on server so they can be rebound
* feat(plugins): allow rebinding keys at runtime
* various cleanups
* add tests
* style(fmt): rustfmt
* fix(tests): address (some) e2e test flakiness
* style(fmt): rustfmt
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plugins from the command line (#3066)
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
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* prototype
* fix tests
* add to all the things except plugins
* add in-place to plugin commands
* fix launch-or-focus should_float and in place behavior
* various cleanups
* style(fmt): rustfmt
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panes and create new ones (#2721)
* write/read session metadata to disk for all sessions
* switch session client side
* fix tests
* various adjustments
* fix full screen focus bug in tiled panes
* fix tests
* fix permission sorting issue
* cleanups
* add session manager
* fix tests
* various cleanups
* style(fmt): rustfmt
* clear screen before switching sessions
* I hate you clippy
* truncate controls line to width
* version session cache
* attempt to fix plugin tests
* style(fmt): rustfmt
* another attempt to fix the tests in the ci
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* fix(ux): cache stdin queries on startup
* style(fmt): rustfmt
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* server/floating_panes: Start removing `unwrap`s
* server/panes: Remove more `unwrap`s
in floating panes code.
* utils/data: Unify `Direction` type
which was previously present in multiple locations.
Also start working on a new Resize Method (type `ResizeStrategy`), to
remove code duplication in the resize code.
* server: Implement new resize handling
with the `ResizeStrategy` type. Add a new action with the ability to
invoke it from the CLI. Take care to maintain backwards-compatibility in
terms of configuring the new resize mode.
* utils/layout: Add conversion for SplitDirection
from `data::Direction`.
* utils/data: Add impl for `Direction`
* server/panes: Rework tiled pane resizing
but it's currently still broken in a few regards and misses ability to
perform "regular" increase/decrease.
* server/panes/tiled_panes: Add debug assertion
to catch if the total area of all panes (in percent) is different from
100.0 at some point.
* server/panes/tiled/grid: Fix resize bug
caused by the fact that neighboring plugin panes previously weren't
filtered from resize operations, even though they cannot be resized at
all.
* utils/data: Add `invert` for `Resize`
* utils/data: Add member to `ResizeStrategy`
that controls whether we invert resize behavior when increasing size
towards a bounadry. This maintains current behavior.
* server/screen: Handle new attribute
in `ResizeStrategy`
* server/panes/resizer: Return `anyhow::Error`
* server/panes/tiled: Implement resize increase/decrease
without specifying a direction (towards all possible directions).
Currently broken in some cases.
* server/pane/tiled/grid: Don't return early
to preserve resize debug assertions.
* server/pane/tiled/grid: Fix resize bug
caused by checking for the wrong alignments in some cases. Also refactor
the code for looking up aligned panes.
* server/panes/tiled/grid: Cleanup code
and remove log statements and unused functions.
* server/panes/float/grid: Invert resize
if the floating pane is hitting a boundary already.
* plugins/status-bar: Add hints for new resize
* server: Use new resize method
* server: Fix tests
with new functions and result types.
* apply rustfmt
* utils: Apply rustfmt
* server/panes/floating: Fix resize increase
behavior which would previously, upon hitting a boundary, cause the pane
to invert the resize operation, which is wrong. Instead, it now does not
resize floating panes on an undirected resize "increase" in directions
where it hits boundaries.
* server/panes/tiled: Use correct resize increments
The values for the resize increments were previously wrong, causing many
of the tests to fail.
* server/panes/tiled: Fix resize checks
to correctly consider fixed-size panes.
* utils/assets/config: Update default config
with new keybindings for resize mode.
* server/panes/tiled: Fix resize check
* server/panes/tiled: Use shortener for `Direction`
type in `change_pane_size` function.
* server/panes/tiled: Restore resize behavior
for undirected resizes, to the way it was before this PR.
* server/panes/floating: Fix resize increment
for undirected resizes
* utils/data: Fix doctest
* utils: Fix test snapshots
for tests working with the default config
* changelog: Add PR #1990
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* work
* work
* work
* work
* work
* more work
* work
* work
* work
* hack around stdin repeater
* refactor(sixel): rename sixel structs
* feat(sixel): render text above images
* fix(sixel): reap images once they're past the end of the scrollbuffer
* fix(sixel): display images in the middle of the line
* fix(sixel): render crash
* fix(sixel): react to SIGWINCH
* fix(sixel): behave properly in alternate screen mode
* fix(sixel): reap images on terminal reset
* feat(sixel): handle DECSDM
* fix(terminal): properly respond to XTSMGRAPHICS and device attributes with Sixel
* Add comment
* fix(sixel): hack for unknown event overflow until we fix the api
* feat(input): query terminal for all OSC 4 colors and respond to them in a buggy way
* fix(sixel): do not render corrupted image
* feat(input): improve STDIN queries
* fix(client): mistake in clear terminal attributes string
* fix(ansi): report correct number of supported color registers
* fix(sixel): reap images that are completely covered
* style(comment): fix name
* test(sixel): infra
* test(sixel): cases and fixes
* fix(sixel): forward dcs bytes to sixel parser
* refactor(client): ansi stdin parser
* refactor(output): cleanup
* some refactorings
* fix test
* refactor(grid): sixel-grid / sixel-image-store
* refactor(grid): grid debug method
* refactor(grid): move various logic to sixel.rs
* refactor(grid): remove unused methods
* fix(sixel): work with multiple users
* refactor(pane): remove unused z_index
* style(fmt): prepend unused variable
* style(fmt): rustfmt
* fix(tests): various apis
* chore(dependencies): use published version of sixel crates
* style(fmt): rustfmt
* style(fmt): rustfmt
* style(lint): make clippy happy
* style(lint): make clippy happy... again
* style(lint): make clippy happy... again (chapter 2)
* style(comment): remove unused
* fix(colors): export COLORTERM and respond to XTVERSION
* fix(test): color register count
* fix(stdin): adjust STDIN sleep times
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* zellij-tile: Move `data` to zellij-utils
The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.
This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.
By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.
* utils: Integrate new `data` module, bump rust ver
Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.
This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.
This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.
* tile: Import `data` from zellij-utils
Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.
* utils: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
* client: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* server: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* tests: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
* utils: Remove "full" feature
in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)
* cargo: Update module dependencies
since `client`, `server` and `tile` now all depend on `utils` only.
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* feat: add capability to dispatch actions from cli
Add capability to dispatch actions from the cli.
Can be invoked through `zellij action [actions]`
Automatically sends the action either to the current session,
or if there is only one session to the single session.
If there are multiple sessions, and no session is specified it will
error out.
Example:
1.
```
zellij action "[NewTab: , NewTab: ]"
```
2.
```
zellij -s fluffy-cat action '[NewPane: , WriteChars: "echo Purrr\n" ]'
```
3.
```
zellij -s fluffy-cat action '[ CloseTab, ]
```
* add: error message on malformed input
Add an error message on malformed input, for the `action`'s dispatch.
Rather than resulting in a panic.
* add: function to query the client id
* add: send specific actions to certain clients
Adds ability to send actions, that don't impact the server state
to all connected clients. For example `MoveFocus`
* add: client_id to non blocking actions
* chore(fmt): `cargo fmt`
* add: pick correct session, if there is exactly one
* add: use correct `client_id` for detach action
* add: make `[ ]` opaque to the user
* add: miette to toplevel to improve error message
* add: fake client reading configuration
Add the fake client reading configuration files,
this allows actions, that rely on configuration work
correctly. This is an intermediate solution, and should ideally not
be needed. It would be better if most of this state would be handled
by the server itself.
* chore(fmt): rustmt
* add: ability to detach multiple clients
Add ability to detach multiple clients at the same time.
* remove: obsolete functionality
* remove: unused functionality
* add: send correct action upon exiting
* chore(update): cargo update
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* Fix possible lockup in the clients panic handler
When the pty the client was running in disappears, reading from stdin
causes a panic, which triggers the custom panic handler. This handler
attempts to print a backtrace to the terminal and tries to unset the raw
mode for that. Since the pty has already disappeared, the tcsetattr call
fails and causes a second panic, which locks everything up.
This commit fixes this by returning an Result from the unset_raw_mode
function, allowing the calling panic handler to handle any error
gracefully.
* Log any client panics to file
Since we are now aware of the fact that panics may happen / are handled
after the pty has disappeared, logging them to file seems useful: there
is no other other place to show them to the user.
* fix tests and improve function return type
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* fix(compatibility): respond to background/foreground queries
* style(fmt): rustfmt
* style(clippy): make clippy happy
* style(fmt): rustfmt
* style(fmt): remove unused code
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* fix(ipc): recover from corrupted channel state
* style(fmt): rustfmt
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on startup and SIGWINCH) (#1316)
* feat(signals): get pixel info from terminal emulator
* feat(signals): query for pixel info on sigwinch
* feat(signals): reply to csi 14t and csi 16t
* style(fmt): rustfmt
* style(comments): remove outdated
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* fix(deps): switch from termion to termwiz for STDIN parsing
* style(fmt): clippy
* style(fmt): moar clippy
* style(fmt): rustfmt
* fix(tests): e2e mouse press
* style(fmt): rustfmt
* bring back polling
* fmt fmt fmt
* fix some e2e flakiness
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* log stdin reads and events
* attempt fix for incomplete mouse sequences
* read events directly from stdin
* fix flaky e2e test
* bring back bracketed paste
* rustfmt
* remove unused
Co-authored-by: Thomas Linford <linford.t@gmail.com>
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* fix(input): properly handle bracketed paste
* style(fmt): make rustfmt happy
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* hotfix(stdin): poll for mouse hold in the stdin thread
* add missing dont panic
* style(fmt): make rustfmt happy
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* feat(sessions): mirrored sessions
* fix(tests): input units
* style(fmt): make rustfmt happy
* fix(tests): make mirrored sessions e2e test more robust
* refactor(sessions): remove force attach
* style(fmt): rustfmtify
* docs(changelog): update change
* fix(e2e): retry on all errors
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* test: fix clippy unused_io_amount
* chore(clippy): various clippy fixes
needless_borrow, let_and_return, vec_init_then_push, unit_arg,
useless_format, field_reassign_with_default, redundant_clone
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* refactor(panes): move to parametric pane sizes
* Fixed the simpler errors by casting to usize
* The least I can do is pass the formatting check...
* Move to stable toolchain
* Well, it compiles?
* And now it doesn't! ;)
* Baseline functionality with the new Dimension type
* Working POC for percent-based resizing
* REVERT THIS COMMIT – DELETES TESTS
* Perfected the discrete resize algorithm
* Fixed fixed-size panes
* Basic bidirectional resize
* feat(resize): finalised parametric resize algorithm
* Reduce the logging level a bit
* Fixed nested layouts using percents
* Bug squishing for implicit sizing
* Here is a funky (read: rubbish) rounding approach
* And now it's gone again!
* Improve discretisation algorithm to fix rounding errors
* Fix the last layout bug (maybe?)
* Mixed explicit and implied percents work now
* Let's pretend that didn't happen...
* Make things a bit less crashy
* Crash slightly more for now (to find bugs)
* Manaually splitting of panes works now
* Start moving to percent-based resizes
* Everything but fullscreen seems to be working
* Fix compilatation errors
* Culled a massive amount of border code
* Why not pause to please rustfmt?
* Turns out I was still missing a few tests...
* Bringing back even more tests!
* Fix tests and pane boarders
* Fix the resize system without gaps
* Fix content offset
* Fixed a bug with pane closing
* Add a hack to fix setting of the viewport
* Fix toggling between shared borders and frames
* fix(tests): make e2e properly use PaneGeom
* style(fmt): make rustfmt happy
* Revert unintentional rounding of borders
* Purge some old borderless stuff
* Fix busted tab-bar shrinking
* Update E2E tests
* Finish implementing fullscreen!
* Don't crash anymore?
* Fix (almost) all tests
* Fix a lack of tab-stops
* All tests passing
* I really can't be bothered to debug a CI issue
* Tie up loose ends
* Knock out some lingering FIXMEs
* Continue to clean things up
* Change some naming and address FIXMEs
* Cull more code + FIXMEs
* Refactor of the resize system + polish
* Only draw frames when absolutely necessary
* Fix the tab-bar crash
* Fix rendering of boarders on reattach
* Fix resizing at small pane sizes
* Deduplicate code in the layout system
* Update tab-bar WASM
* Fixed the pinching of panes during resize
* Unexpose needlessly public type
* Add back a lost test
* Re-add tab tests and get them to compile
* All tabs need layouts
* Start fixing tests + bug in main
* Stabilize the resize algorithm rounding
* All tests from main are now passing
* Cull more dead code
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* fix(compatibility): properly paste multilines
* test(input): fix bracketed paste assertion
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* Initial mouse support
* enable mouse support (termion MouseTerminal)
* handle scroll up and down events
* Allow enabling/disabling of mouse reporting
Store the mouse terminal on OsInputOutput
* WIP: switch pane focus with mouse
* testing to get mouse character selection
* wip mouse selection
* wip: mouse selection
- initial handling of mouse events for
text selection within a pane
- wide characters currently problematic
- selection is not highlighted
* highlight currently selected text
* improve get currently selected text from TerminalPane
* copy selection to clipboard (wayland only for now)
* Add missing set_should_render on selection update
* Improve text selection
- Strip whitespace from end of lines
- Insert newlines when selection spans multiple lines
* Simplify selection logic
- Remove Range struct
- Selection is not an Option anymore, it's empty when start == end
* copy selection to clipboard with OSC-52 sequence
* Improve text selection with multiple panes
- Constrain mouse hold and release events to currently active pane
- Fix calculation of columns with side by side panes
* fix for PositionAndSize changes
* Fix mouse selection with full screen pane.
- Transform mouse event positions to relative when passing to pane.
* Move selection to grid, rework highlighting.
- Mark selected lines for update in grid output buffer, for now in the
simplest way possible, but can be made more efficient by calculating
changed lines only.
- Clear selection on pane resize.
- Re-add logic to forward mouse hold and release events only to
currently active pane.
* Tidy up selection
- add method to get selection line range
- add method to sort the current selection
* Grid: move current selection up/down when scrolling
- Make the selection work with lines in lines_above and lines_below
- Todo: update selection end when scrolling with mouse button being held
- Todo: figure out how to move selection when new characters are added.
* Grid: move selection when new lines are added
* Keep track of selection being active
- Handle the selection growing/shrinking when scrolling with mouse
button held down but not yet released.
* Improve selection end with multiple panes
* Tidying up
- remove logging statements, unused code
* Add some unit tests for selection, move position to zellij-utils
* Change Position::new to take i32 for line
* Grid: add unit tests for copy from selection
* add basic integration test for mouse pane focus
* Add basic integration test for mouse scroll
* Use color from palette for selection rendering
* Improve performance of selection render
- Try to minimize lines to update on selection start/update/end
* fixes for updated start method
* fix lines not in viewport being marked for rendering
- the previous optimization to grid selection rendering was always
adding the lines at the extremes of previous selection, causing problems
when scrolling up or down
- make sure to only add lines in viewport
* Disable mouse mode on exit
* use saturating_sub for usize subtractions
* copy selection to clipboard on mouse release
* disable mouse on exit after error
* remove left-over comments
* remove copy keybinding
* add default impl for selection methods in Pane
- remove the useless methods from Impl Pane in PluginPane
* move line diff between selections to selection
* add option to disable mouse mode
* Allow scrolling with mouse while selecting.
* move action repeater to os_input_output, change timeout to 10ms
- change repeater to take an action instead of a position with hardcoded
action
* replace mouse mode integration tests with e2e tests
* cleanup
* cleanup
* check if mouse mode is disabled from merged options
* fix missing changes in tests, cleanup
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remove old testing infra (#589)
* tests(integration): move basic integration tests to be unit tests
* fix(tests): silently fail threadbus for tests
* tests(unit): move compatibility tests to become unit tests for grid
* tests(unit): move close_pane tests to become unit tests for grid
* tests(e2e): move basic layout test to e2e
* tests(unit): move move_focus tests to be unit tests
* tests(unit): move resize_down tests to be unit tests
* tests(unit): move resize_left tests to be unit tests
* tests(unit): move resize_right tests to be unit tests
* tests(unit): move resize_up tests to be unit tests
* tests(infra): remove unused infra
* style(fmt): make rustfmt happy
* debug
* debug
* debug
* debug
* chore(test): shift volume mounting around because github actions is a special child
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