| Commit message (Collapse) | Author | Age |
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`status_bar_button_style "indexed"` renders `1:Approve 2:Reject` instead of
`[Approve] [Reject]`, so the bar doubles as a key legend for a harness that binds
alt+1..9 to the same actions.
A config option rather than a protocol field: whether the numbers mean anything
depends on what the USER has bound, not on what the program knows. It needs no
wire change and so no version bump, and the click report still carries the id --
never the index -- so a program is unaffected by which style is in force.
The style is threaded into layout_status_bar, the one function the renderer draws
from and the hit-test resolves against. That is what makes this safe: changing a
button's rendered width necessarily changes its clickable span too, verified by a
test asserting span width equals the drawn width and that every drawn column
resolves back, for both styles.
Also fixes the web client's Style construction to read the option from config
rather than defaulting it -- my first pass claimed that code had no pane_frames
config available, which was wrong; it uses it two lines further down.
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`ui { pane_frames { hide_default_pane_names true } }`, default false.
A pane now shows no title at all until something actually names it: the user
renaming it (including by double-clicking the title row) or the running
program setting a title. Upstream always shows an auto-generated 'Pane #N'.
Implemented by tracking whether pane_title is still the constructor's
placeholder, NOT by matching the string: a program that legitimately titles
itself 'Pane #3' must not be mistaken for an unnamed pane. set_title clears
the flag, since something then chose that title.
current_title reads the option at render time rather than baking an empty
title in at construction, so it hot-reloads and turning the option back off
restores the placeholder on existing panes.
Display precedence is unchanged and now explicit in the code:
user-given name > title set by the running program > placeholder
render_terminal_title already fell back to an empty string rather than the
placeholder, so the terminal WINDOW title is unaffected.
Empty titles were already handled by the frame renderer
(render_title_left_side returns None for an empty title), including the
sl0p centred/right alignment path.
Baselines held: zellij-server 1436/30, zellij-utils 436/5.
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`ui { pane_frames { inactive_grayscale 0-100 } }`, default 0 (off).
Real colour transformation, not the SGR 'faint' attribute zellij already uses
for frames: faint is terminal-dependent, several terminals only apply it to
the 16 ANSI colours, and it does not remove colour. Each cell's colour is
resolved to RGB and blended toward its own Rec.709 luminance, so an unfocused
pane keeps its brightness but drains of colour.
Colour resolution covers the cases that actually occur: RgbCode directly,
ColorIndex via eightbit_to_rgb, and NamedColor by mapping to its 0-15 index.
Cells with NO explicit colour are deliberately left alone - they render in the
terminal default, which is already unsaturated, and rewriting them would mean
emitting an explicit colour for nearly every cell for no visible gain.
Two non-obvious pieces were needed to make it actually work:
- The output buffer only emits CHANGED cells, so an idle pane would keep its
old colours indefinitely after losing focus. Pane::refresh_for_focus_change
forces a full repaint, called from ActivePanes::insert (the single place
focus changes). It is a no-op when the feature is off, so it costs nothing
by default.
- Terminal panes render through the SHARED multi-client path. Focus is per
client, so once unfocused panes are desaturated two clients may need
different output for the same pane. Both tiled and floating panes now fall
back to per-client rendering when grayscale is enabled - the reason this is
opt-in.
Known limitation: sixel/kitty image chunks are not colour-transformed and stay
in colour.
Hot-reloads like the other sl0p options. Tests cover the transform: full
strength yields a true neutral grey, partial sits between original and grey,
indexed and named colours resolve rather than being skipped, luminance is
perceptual (green brighter than blue) not a flat average, already-grey is
unchanged, and non-colour codes are untouched.
Baselines held: zellij-server 1436/30, zellij-utils 436/5.
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`padding` now accepts:
padding 1 -> all four sides
padding 1 2 -> up/down = 1, left/right = 2
padding 1 2 3 4 -> up=1 down=2 left=3 right=4
NOTE the 4-value order is UP DOWN LEFT RIGHT as requested, deliberately NOT
CSS's clockwise top-right-bottom-left. Documented on PanePadding and at the
parser, since the similarity to CSS invites the wrong assumption.
3 or 5 values are rejected with a message naming the accepted forms, rather
than being silently reinterpreted. Negative values clamp to 0.
ASPECT: only the 1-value form is aspect-corrected (left/right multiplied by
gap_aspect) so `padding 1` looks square on a non-square cell grid. The 2- and
4-value forms are literal: specifying axes separately means the caller is
already controlling horizontal size, and silently doubling it would surprise.
Style now carries a PanePadding {top,bottom,left,right} instead of an x/y
pair, which also collapses the reconfigure plumbing back to a single field
rather than growing another parameter per side.
to_kdl always emits the explicit 4-value form: emitting the 1-value form
would re-apply gap_aspect on the next read and silently double the padding
on every config round-trip.
Baselines held: zellij-utils 435/5, zellij-server 1421/30.
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Two changes to how the gap is defined.
1. UNIFORM GAP. Previously every pane inset every side by `gap`, so two
neighbours each gave up a cell and the space between them was 2*gap while
the screen edge got only gap. Now a pane insets RIGHT and BOTTOM always,
and LEFT/TOP only where that edge is the viewport boundary. Two neighbours
contribute exactly one gap between them, and the outer screen edges get
the same gap. `gap 1` now means 1 everywhere.
The per-side offset is computed in tiled_panes, which is the layer that
knows the viewport, and pushed to panes via Pane::set_gap_offset before the
content-offset sweep. Floating panes keep a zero gap: they are positioned
explicitly by the user, so an inter-pane gap does not apply to them (they
still get padding).
2. ASPECT CORRECTION. Terminal cells are roughly twice as tall as they are
wide, so an equal number of rows and columns does not look like an equal
distance. `gap` and `padding` are now expressed in ROWS, and columns are
multiplied by `gap_aspect` (default 2, minimum 1). Style carries the
resolved pane_gap_x/y and pane_padding_x/y.
FrameConfig::Default is now hand-written rather than derived: gap_aspect must
default to 2 to match the KDL parser, otherwise a parsed config disagrees with
a default-constructed one and it surfaces as config round-trip diffs (this
broke can_define_ui_configuration_in_configfile and both
bare_config_from_default_assets_to_string tests).
Tests assert the actual invariants: stacked and side-by-side neighbours get
exactly one gap between them, screen edges get the same gap as between panes,
and inset_by refuses to collapse a pane too small to survive it.
Baselines held: zellij-server 1421/30, zellij-utils 433/5.
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Adds `ui { pane_frames { gap N; padding N } }`, both defaulting to 0 so
stock configs are unaffected.
gap - cells each pane gives up on every side, leaving real empty
terminal between neighbouring panes (WM-style outer gaps).
Two adjacent panes therefore show 2*gap between them.
padding - cells between a pane's frame and its content; breathing room
inside the pane without moving the frame.
Design: the pane KEEPS its allocated PaneGeom. Only two things move:
1. the drawn frame, via Viewport::inset(gap), reusing the existing
frame_geom_override mechanism already used for stacked panes;
2. the content, via Offset::expanded_by(gap + padding) inside
set_content_offset.
Because the allocation is untouched, the kasuari resize solver and mouse
hit-testing need no changes at all, and a click landing in a gap still
resolves to the owning pane. Content position, size and cursor are all
derived from content_offset, so widening it in one place keeps every
consumer consistent.
Viewport::inset refuses to shrink a pane below a frame's minimum viable
extent (two borders + one content cell) rather than emitting a degenerate
or zero-sized frame. Negative KDL values clamp to 0 instead of wrapping.
Tests cover: inset identity/shrink/recentre, the containment invariant
(an inset frame never escapes its allocation), small-pane refusal, and
the key safety property that content inset by gap+border+padding lands
strictly inside the frame drawn at inset(gap).
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Adds `ui { pane_frames { title_alignment "left"|"center"|"right" } }`.
Full-frame panes previously hardcoded the title flush left, while frameless
panes (pane_frame_style "titles") already centered it via
compose_bracketed_title. This brings full frames up to parity and makes the
position configurable.
Implementation notes:
- The value rides on `Style`, which is already threaded to FrameParams, so no
new plumbing through Tab/PaneContentsAndUi was needed.
- It is deliberately NOT round-tripped over the plugin protobuf boundary:
plugins have no use for frame title alignment and adding a proto field
would force regenerating the committed prost assets in assets/prost/.
- Left keeps the original code path untouched, so default configs render
exactly as before.
- The geometry loop clamps the title start against the right-side indicators
and breaks on `>=` rather than `==`, so a mis-clamped segment cannot spin.
Tests: alignment ordering, frame width preservation across widths, and
narrow-pane safety (cols 1..24 must not panic or corrupt width).
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* Upgrade axum-extra 0.12, axum-server 0.8, rcgen 0.14
* rustfmt
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* upgrade insta, rand, sha2, strum, thiserror, tokio-tungstenite, toml, which; drop unused semver and typetag
* upgrade sysinfo to 0.39.5, bump toolchain (msrv) to 1.95.0
* remote legacy yaml config converter and thus drop serde_yaml
* upgrade unicode-width to 0.2.2
* fix(tests): run ipc roundtrip test on a larger stack
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* fix: theme query and updated pixel dimensions
* add no-ui-fullscreen key/action/capability
* protocol core
* integration test harness
* fix integration tests
* fix flaky tests
* nested ui (dimming) and directional focus initial implementation
* integration tests for nested ui dimming and directional focus
* initial full screen nesteed implementation
* fix: keep hidden floating panes hidden across nested no-ui fullscreen
* fix integration tests
* no ui fullscreen integration tests
* hardening behavior/tests
* fix(nested): re-derive descend/dim on host tab switch and new-tab so clicking dimmed chrome ascends
* initial modal implementation
* initial ui improvements
* fix integration tests
* improve nested selection ui
* nested session modal refactoring and tests
* improve integration test speed somewhat
* some ui adjustments
* simplify full/auto nested session handling
* hints in compact-bar
* guest stdin leak fix
* allow floating panes to be fullscreen
* make nested session handling configurable
* protocol reannounce
* refactor: naming confusion
* improve ux somewhat
* rustfmt
* merge fixes
* improve integration test rate limiting (fix ci)
* add pr
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* phase 2+3
* initial mobile plugin (phases 4 + 5 + 6)
* some bugfixes
* implement stage 7
* mobile interface improvements
* improve mobile pane/tab picker
* more ui improvements and fixes
* various mobile fixes
* some mobile fixes
* mobile keyboard triggering fix
* some cleanups
* initial plugin keyboard implementation
* improve keyboard hit zones
* improve keyboard
* pinch resize
* pinching fixes
* implement scrolling + panning
* initial keyboard resizing
* fix: mobile first render issues
* keyboard responsiveness
* fix some issues with the keyboard
* implement fit
* fix mobile scrolling
* add tilde cell to compact
* improve mobile keyboard
* fix starting mobile terminal font to natural keyboard size
* fix mobile resize blank screen flash
* shadow focus for mobile
* more keyboard fixes
* improve mobile status bar
* fix: render plugins to mobile clients
* allow opening new panes/tabs from the mobile plugin
* allow configuring
* fix dot slash
* improve mobile native soft keyboard interaction
* switch to native keyboard - initial implementation
* dirty hacks, but phone keyboard works now
* adjust keyboard help strip
* fix cursor in mobile
* fix keyboard and help line
* rename keyboard to modifier bar
* allow starting new session
* make clicking session name bring us to new session menu
* allow switching to desktop from the mobile ui
* mobile welcome screen initial implementation
* mobile welcome screen fixes
* various welcome screen fixes
* more mobile fixes
* moar mobile fixes
* mobile ui redesign
* fix: swallowed backspace bug
* switch session screen improvement
* touch up some interfaces
* refactor: move mobile state to own struct
* refactor: move fit resizing to the server
* remove dead flash code
* some cleanups
* refactor: clear fit on close
* refactor: improve fit api
* refactor: pane sync functions
* refactor: mouse
* refactor: break into modules
* some cleanups for the sessions screen
* fix scrolling and other stuff
* refactor: sessions screen
* refactor: panes screen
* refactor: new session screen
* refactor: menu screen
* refactor: render
* cleanups
* refactor: plugin structure
* remove unused welcome screen path
* Rename api
* refactor input.js
* cleanup useless comments
* fit/mobile refactoring
* take out the garbage
* remove more comments
* remove mobile flash on startup/attach
* fix: various mobile startup issues
* fix space bugs
* cleanup
* rustfmt
* fix windows build
* adjust modifier bar ui
* add pr
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* feat: PWA support for the web client
Adds Progressive Web App support so the Zellij web client can be
installed as a standalone app via Chromium/Firefox/Safari/iOS.
- New static asset `zellij-client/assets/manifest.webmanifest` with
required W3C members (name, start_url, scope, display, icons). All
path-bearing fields are relative to the manifest URL so a single
static file works under any reverse-proxy base_url prefix without
runtime templating.
- New icon set under `zellij-client/assets/`: icon.svg (vector),
icon-192.png and icon-512.png (purpose "any"), and
icon-maskable-512.png (purpose "maskable") rendered at 70% of
canvas height on a #080317 backdrop so Android adaptive masks
honour the W3C 80%-diameter safe zone.
- `scripts/render-pwa-icons.sh` pins the rendering toolchain
(librsvg + ImageMagick) and the maskable safe-zone geometry so
re-renders are reproducible.
- `.webmanifest` -> `application/manifest+json` mapping added to
`get_mime_type` in `zellij-client/src/web_client/utils.rs`.
- `index.html` gains <link rel="manifest">, apple-touch-icon, and
apple-mobile-web-app-* meta tags. Placed immediately after the
existing favicon link and before any <script> tag so the manifest
is in the browser's preload scanner early.
- 5 new tests cover Content-Type, required JSON members, the
relative-URL contract, index.html references, icon reachability,
and base_url invariance.
Closes #5094.
* update changelog with pull url
* feat(web): trim PWA icon set to PNGs only
Drops the duplicate `zellij-client/assets/icon.svg` (verbatim copy of
`assets/logo.svg`) and the maskable PNG variant from the manifest.
Net result is the minimal icon set most production PWAs ship:
icon-192.png and icon-512.png.
- `icon.svg` was redundant with the canonical `assets/logo.svg` at
the repo root and offered no install-criterion benefit on top of
the 192/512 PNGs.
- `icon-maskable-512.png` only benefits Android Chrome installs
(desktop browsers and iOS ignore the maskable purpose). The
Android win was small for the hexagonal Zellij glyph; a hand-tuned
maskable can be added in a follow-up if Android installs need
polish.
`scripts/render-pwa-icons.sh` now reads from `assets/logo.svg`
directly instead of the duplicate copy.
* feat(web): use existing assets/logo.png as the PWA icon
Removes the pre-rasterized 192/512 PNG variants and the render
script in favour of serving the canonical `assets/logo.png` via a
small dedicated handler. The repo's existing logo becomes the single
source of truth; the PWA picks up logo changes automatically with no
re-render step.
- `LOGO_PNG` static is loaded via `include_bytes!` from the repo
root, mirroring how `WEB_CLIENT_PAGE` reaches `assets/index.html`.
- New `serve_logo_png` handler is registered at `/assets/logo.png`
before the `get_static_asset` wildcard. axum's matchit router
gives literal paths precedence, so the explicit route always wins.
- Manifest declares a single icon entry at the actual file dimensions
(2269x2620). Browsers letterbox onto square launcher surfaces, the
same way they do for the existing favicon.
- `apple-touch-icon` retargets to `assets/logo.png`.
- `test_pwa_icon_assets_reachable` collapses to a single case.
- `scripts/render-pwa-icons.sh` and the rendering toolchain
(librsvg + ImageMagick) are no longer needed.
* feat(web): drop redundant apple-mobile-web-app meta tags
The three `apple-mobile-web-app-*` meta tags are backward-compat
scaffolding for iOS < 16.4:
- `apple-mobile-web-app-capable: yes` — iOS 16.4+ reads
`display: standalone` from the manifest.
- `apple-mobile-web-app-title: Zellij` — iOS 16.4+ reads `short_name`
from the manifest.
- `apple-mobile-web-app-status-bar-style: default` — explicitly sets
iOS's default status-bar behaviour, i.e. a no-op.
iOS 16.4 shipped in March 2023; the cohort still on iOS 15 is
essentially devices stuck on the iPhone 6s / 7 / SE 1st gen line
(2015-16 hardware), which is not the zellij audience.
`<link rel="apple-touch-icon">` is kept because iOS still ignores
manifest `icons` entries and reads only that tag for the home-screen
icon on every iOS version.
* feat(web): restore square pre-rasterized PNG icon for installability
The earlier swap to serving `assets/logo.png` directly fails
Chromium's PWA installability gate: the logo is 2269x2620 (not
square), and Chromium specifically requires "an icon at least 144
pixels square" -- a non-square icon is rejected even though the
declared `sizes` covers the dimension threshold. DevTools'
Application -> Manifest panel was misleading: it parsed and
displayed the icon, but installability is a separate stricter check.
This walks the swap back to a single committed 192x192 square PNG
(`icon-192.png`) rendered from `assets/logo.svg` with the logo
composited onto a transparent square canvas. The PNG is served by
the existing `get_static_asset` route via `include_dir!`. The
`LOGO_PNG` static, `serve_logo_png` handler, and dedicated
`/assets/logo.png` route are dropped.
apple-touch-icon retargets to icon-192.png (closer to iOS's
preferred 180px home-screen size).
Net effect on the diff: ~13KB committed PNG + a single icon entry
in the manifest, in exchange for actually meeting the
installability criterion.
* style: rustfmt
---------
Co-authored-by: Robert Jin <robert.jin@gresearch.co.uk>
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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(#5156)
* fix(webclient): handle host query responses for pixel dimensions and colors
* rustfmt
* add pr
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stale color queries (#5105)
* initial phase 1 implementation
* various fies
* some fixes
* fix fragmented stdin cases
* some fixes
* renaming
* guard against old clients
* implement csi 2031
* allow toggling theme with actions
* rustfmt
* fix: finalize trailing characters in ansi parser as well
* add pr
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* fix(web-client): prevent IME input text repetition
Fix bug where composing multi-character strings via IME (e.g. Chinese input method) would write the entire string N times for N characters.
Previously, parse_stdin sent the entire input buffer as raw_bytes for each KeyEvent parsed from that buffer. When IME composes "你好" (2 chars), InputParser creates 2 KeyEvents, but both carried the full "你好" bytes, causing it to be written twice.
Now, when multiple events are parsed from one buffer, each Char KeyEvent carries only its own UTF-8 bytes. Single-event buffers (most ASCII input) remain unchanged.
Fixes #4974
* fix: guard per-char raw_bytes with modifiers check
Only use per-character UTF-8 encoding for unmodified Char events in multi-event buffers. Modified keys (e.g. Ctrl+C) retain the original buffer to preserve correct VT bytes. Also clarify the comment.
* test(web-client): cover IME raw byte handling
* rustfmt
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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* error on socket paths that are too long
* add pr
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- Consume unused CompilationResult from embed_resource::compile in build.rs
- Gate std::io::prelude import with #[cfg(unix)] since it's only used by
daemonize_web_server which is unix-only
Co-authored-by: divens <divens.dev@gmail.com>
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* cleanup compilation warnings
* consolidate EditScrollbackRaw into EditScrollback
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* security hardening
* fix some issues
* rustfmt
* add pr
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* initial subscribe implementation
* tests for subscribe
* update cli help
* rustfmt
* add pr
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* Vendor termwiz 0.23.3
* Apply fix for parsing partial SGR mouse sequences to termwiz
* Add stdin debounce for fragmented input handling
Parse with maybe_more=true and send events immediately. Finalization
is deferred until 50ms of inactivity, avoiding latency while correctly
handling escape sequences split across multiple reads (e.g., over SSH).
* Remove unused parts of termwiz
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
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* feat: add Windows signal and process implementations
- AsyncSignalListener: polls crossterm size at 100ms, tokio ctrl_c/break/close
- BlockingSignalIterator: SetConsoleCtrlHandler + AtomicBool, polls size at 50ms
- signal_process: GenerateConsoleCtrlEvent for Interrupt, TerminateProcess for Kill
- Add windows-sys workspace dependency
* feat: add Windows IPC support with named pipes and marker files
- ipc_connect/ipc_bind/ipc_bind_async helpers with cfg gates for named pipes
- Dual-pipe architecture on Windows: main pipe + reply pipe per connection to
prevent IPC deadlock (half-duplex named pipe limitation)
- is_ipc_socket returns is_file() on non-Unix for marker file discovery
- ipc_bind creates empty marker file after binding named pipe on Windows
- assert_socket split: cfg(unix) probes with ConnStatus, cfg(not(unix)) returns
true to avoid deadlocking the server accept loop
- Replace tokio UnixListener/UnixStream with interprocess tokio Listener/Stream
in web server IPC for cross-platform support
- Add interprocess tokio feature to workspace deps
* feat: add Windows client support for input, server spawn, and stack size
- Two-mode Windows input: crossterm event reader for native console,
termwiz byte parser for terminal emulators (VT input mode)
- cast_crossterm_key: convert crossterm KeyEvent to KeyWithModifier
- ENABLE_VIRTUAL_TERMINAL_INPUT on Windows stdin for raw VT byte reading
- Skip ANSI terminal query on Windows to unblock startup
- spawn_server: CREATE_NO_WINDOW | CREATE_NEW_PROCESS_GROUP on Windows
- 8MB stack trampoline in main() for Windows (default 1MB overflows)
- 8MB stack for server worker threads (WASM compilation needs it)
- Enable crossterm events and bracketed-paste features
* test: make tests cross-platform for Windows
- Socket tests: cross-platform IpcGuard/IpcName helpers with GenericNamespaced
on Windows vs GenericFilePath/TempDir on Unix
- Layout tests: normalize_layout_debug() replaces backslash separators in Debug
output on Windows; gate env_var_expansion test with cfg(unix)
- Setup tests: use PathBuf::join + display() instead of hardcoded / separators
- Server OS tests: cross-platform command helpers (long_running_cmd, echo_cmd,
stdin_reader_cmd) with CREATE_NO_WINDOW on Windows
- zellij_exports: replace GenericFilePath with ipc_connect() helper
* ci: add Windows build and test jobs with debug logging
- Add build-windows job: cargo check --no-default-features on windows-latest
- Add test-windows job: cargo test --no-default-features for utils/server/client
- Enable manual workflow_dispatch trigger
- Add debug log::info! calls in server startup, plugin loading, PTY spawning,
and screen layout application for troubleshooting
* feat: implement Windows stubs for shell, command hooks, and process listing
Replace unimplemented!() stubs with working Windows implementations:
- get_default_shell: reads $COMSPEC, falls back to cmd.exe
- run_command_hook: uses cmd /C with RESURRECT_COMMAND env var
- get_all_cmds_by_ppid: uses sysinfo to enumerate processes by parent PID
* feat: implement Windows daemonize_web_server with detached process spawning
Replace the `unimplemented!()` stub with a proper background process
spawner that mirrors the existing `spawn_server` pattern: launch a
foreground `zellij web --start` child with CREATE_NO_WINDOW |
CREATE_NEW_PROCESS_GROUP, poll the TCP port to confirm it's listening,
then exit the parent process.
* feat: implement native ConPTY backend for Windows PTY
Replace all WindowsPtyBackend stubs with a full ConPTY implementation:
- CreatePseudoConsole with overlapped named pipes for IOCP-based async
I/O (zero extra threads on the read path per pane)
- CreateProcessW with PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE and proper
UTF-16 command line quoting / environment block construction
- ConPtyAsyncReader with lazy promotion from OwnedHandle to tokio
NamedPipeServer (reactor not available at spawn time)
- Per-terminal exit monitoring thread using WaitForSingleObject
- ResizePseudoConsole for terminal resize, WriteFile for stdin,
TerminateProcess / GenerateConsoleCtrlEvent for signals
Note: for PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE, the HPCON value must be
passed directly as lpValue (not a pointer to it), matching the C
convention where HPCON is void*. In Rust (windows-sys) HPCON is isize,
requiring an explicit cast. See microsoft/terminal#6705.
* chore: remove debug logging from ConPTY backend
* fix: resolve Windows plugin directory and WASI mount errors
Two Windows-specific fixes for the plugin system:
1. Replace colons with underscores in URL-derived plugin directory names
(e.g. "zellij:tab-bar" -> "zellij_tab-bar"). Colons are illegal in
Windows path components, causing OS error 123 on plugin dir creation.
2. Use FILE_FLAG_BACKUP_SEMANTICS when opening directories for WASI
pre-opened mounts. Windows requires this flag to open directory
handles, otherwise File::open() returns OS error 5 (access denied).
Both fixes are behind #[cfg(windows)] — Unix behavior is unchanged.
* fix: enable mouse support on Windows native console path
Mouse events were silently dropped in the crossterm event loop, and
enable_mouse() wrote VT escape sequences that don't set the required
ENABLE_MOUSE_INPUT console mode flag. Add from_crossterm_mouse()
converter, InputInstruction::MouseEvent variant, and use crossterm's
EnableMouseCapture/DisableMouseCapture on Windows.
* fix: Windows get_default_shell() now checks $SHELL before $COMSPEC
* fix: resolve bare command names via PATH and PATHEXT on Windows
CreateProcessW doesn't reliably resolve bare command names (e.g.
"pwsh") through PATH the way Unix execvp does. Additionally, the
existing command_exists() check didn't consider Windows PATHEXT
extensions (.exe, .cmd, .bat, etc.).
Add find_executable() and resolve_command() which search PATH with
PATHEXT support on Windows, and use the resolved absolute path when
spawning via CreateProcessW.
* chore: run cargo fmt --all
* fix: canonicalize expected paths in setup tests for Windows \\?\ prefix
* fix: Windows CI test failures in spawn_and_read_output and snapshot test
Use cmd /K instead of /C in spawn test so ConPTY has time to flush
output before the pipe closes. Normalize backslashes in snapshot test
to handle Windows path separators.
* fix: strip redundant Shift and AltGr modifiers from Windows key events
On the Windows native console path, crossterm reports physical modifier
flags alongside the already-translated character. For example on French
AZERTY, Shift+ù produces Char('%') with SHIFT, and AltGr+_ produces
Char('\') with CTRL+ALT. These extra modifiers cause keybinding
mismatches and prevent modified characters from being typed in plugin
text inputs.
Strip Shift for all Char events and Ctrl+Alt (AltGr) when the character
is printable, matching Unix terminal behavior where only the resulting
character is reported. Also fix raw byte synthesis for AltGr characters
to emit plain UTF-8 instead of ESC-prefixed sequences.
* fix: detect and clean up stale Windows sessions via PID-based liveness check
Write server PID to marker files instead of creating empty files.
assert_socket() on Windows now reads the PID and checks process liveness
via OpenProcess, cleaning up stale marker files for dead sessions.
* fix: connect reply pipe on Windows for kill-session and delete-session
On Windows the server blocks on reply_listener.accept() after accepting
the main pipe connection. Without a reply pipe connection, the route
thread is never spawned and the KillSession message is never processed.
* fix: wait for server Exit response in kill/delete session on Windows
The previous fire-and-forget approach was unreliable: the client would
disconnect before the server's route thread had time to read and process
the KillSession message. Now we wait for the Exit response on the reply
pipe, ensuring the server has fully processed the kill before we return.
* fix: resolve Windows console mode race between VT input and mouse setup
Two threads race over SetConsoleMode on the stdin console handle:
- stdin_handler calls enable_vt_input() (read-modify-write)
- input_handler calls enable_mouse() via crossterm's EnableMouseCapture
(full SetConsoleMode overwrite to 0x0098)
Depending on ordering, crossterm could clobber ENABLE_VIRTUAL_TERMINAL_INPUT
(breaking the VT byte reader), or enable_vt_input could preserve
ENABLE_QUICK_EDIT_MODE (intercepting mouse events at the console level).
Fix enable_vt_input() to explicitly set the exact console mode needed
(0x0298) instead of read-modify-write, clearing QUICK_EDIT_MODE and other
line-editing flags.
Fix enable_mouse()/disable_mouse() on the VT path (TERM is set) to use
ANSI escape sequences instead of crossterm's Console API, avoiding the
competing SetConsoleMode call entirely. Enable ENABLE_VIRTUAL_TERMINAL_PROCESSING
on stdout first so ConPTY forwards the DEC private mode sequences to the
terminal emulator.
* fix: session-manager plugin kill session on Windows dual-pipe IPC
The plugin's kill_sessions() only connected the main pipe and sent
KillSession, but on Windows the server blocks on reply_listener.accept()
before spawning the route thread. Without connecting the reply pipe the
message was never processed.
Add the same dual-pipe handling as the CLI kill_session(): connect the
reply pipe first, send the message, then wait for the Exit response.
* fix(windows): replace resize polling with event forwarding from stdin thread
Forward crossterm Event::Resize from the stdin thread to the signal
handler thread via an mpsc channel, replacing the 50ms polling loop.
This makes terminal resizing much more responsive during mouse-driven
resizes and eliminates wasteful polling when idle.
When the VT reader path is active (terminal emulators with TERM set),
the sender is dropped, causing the signal handler to automatically
fall back to size-polling — preserving existing behavior for that path.
Unix is unaffected: handle_signals receives None for the receiver and
BlockingSignalIterator continues using signal_hook as before.
* fix(windows): enable ANSI terminal queries on the VT reader path
The startup ANSI query mechanism (pixel dimensions, colors, sync output)
was blanket-skipped on Windows. The actual limitation is specific to the
native console path, where crossterm's event::read() uses
ReadConsoleInput (INPUT_RECORDs) and never reaches the byte-reader loop
that parses ANSI responses.
On the VT reader path (terminal emulators like Alacritty with TERM set),
fill_buf() reads raw VT bytes via ReadFile — same as Unix — so ANSI
query responses work normally. Move the use_vt_reader decision earlier
and use it to gate the query, enabling it for the VT reader path while
still skipping it on native console.
* fix: handle early TerminalResize before client is fully registered
On Windows, enable_mouse()'s SetConsoleMode call can generate a
WINDOW_BUFFER_SIZE_EVENT that arrives as a resize before the server
finishes processing the initial client connection. At that point
set_client_data() hasn't been called yet, so set_client_size() silently
no-ops on the None entry and min_client_terminal_size() returns None.
Instead of panicking, skip the resize when the minimum size can't be
determined — the server will query the terminal size once setup
completes.
* fix: remove unnecessary custom stack size
Early versions of zelilj windows port crashed with stack overflow.
Increasing stack size allowed proper startup and moving further with the
porting effort. Current implementation no longer suffers from stack
issues, so we can revert back to default stack size.
* fix(windows): re-enable Ctrl+C handling inherited by ConPTY children
The server is spawned with CREATE_NEW_PROCESS_GROUP, which disables
Ctrl+C for the process. Children inherit this disabled state, so
ConPTY child processes (shells, ping, etc.) silently ignore
CTRL_C_EVENT signals generated by the pseudo-console.
Call SetConsoleCtrlHandler(NULL, FALSE) early in start_server() to
clear the inherited ignore flag before any ConPTY children are created.
* refactor(windows): move inline cfg(windows) blocks to platform files
Break out inline #[cfg(windows)] blocks from shared client code into
the existing _unix.rs / _windows.rs platform files, per upstream
feedback.
- Split spawn_server into two #[cfg]-gated function definitions
- Extract setup_ipc, enable_mouse_support, disable_mouse_support into
os_input_output_unix.rs and os_input_output_windows.rs
- Unify BlockingSignalIterator::new() signature across platforms
- Extract native console stdin loop into stdin_handler_windows.rs
* fix: remove sporadic info log statements
* ci(windows): add Windows x64 release builds and upgrade CI
- Add Windows x64 target to release.yml for both normal and no-web
release matrices, with NASM, static CRT, .zip packaging, and
PowerShell checksum steps
- Upgrade build-windows in rust.yml from cargo check to cargo xtask
build, add wasm32-wasip1 target and NASM
- Add build_release() function and platform-aware e2e_build() to
xtask/src/ci.rs
- Add BuildRelease command definition to xtask/src/flags.rs
* refactor(client): make resize channel unconditional across platforms
Create the resize mpsc channel on all platforms instead of gating it
behind #[cfg(windows)], avoiding conditionally-existing variables that
are hard to follow. On Unix the sender is immediately dropped and the
receiver is passed as None-equivalent to handle_signals.
* refactor(windows): restructure signal iterator with if/else for channel vs poll
Consolidate the quit check at the top of a single loop and use if/else
for channel mode (native console) vs poll mode (VT reader). On channel
disconnect, set resize_receiver to None and continue into the else
branch instead of falling through.
* docs(server): clarify comment about early resize before client init
Explain why min_client_terminal_size() can return None even after
set_client_size(): new_client() inserts None, and set_client_size()
is a no-op on None entries since it uses as_mut().map().
* feat(web): add --server-startup-timeout flag for web server
Make the hardcoded 10-second TCP-poll timeout in the non-Unix
daemonize_web_server configurable via a CLI flag, defaulting to 10s.
* fix(windows): use unique pipe names for ConPTY output on re-spawn
When a held pane re-runs a command or drops to shell, do_spawn tried
to create a named pipe with the same name as the previous spawn. The
old ConPtyAsyncReader still held the read handle, so CreateNamedPipeW
failed (FILE_FLAG_FIRST_PIPE_INSTANCE, max instances = 1) and the
error was silently swallowed, leaving the pane blank.
Add a monotonic AtomicU64 counter to the pipe name so each spawn gets
a globally unique pipe, regardless of whether the previous one has
been cleaned up yet.
* ci(windows): enable static CRT for regular Windows release build
The no-web Windows build already had RUSTFLAGS="-C target-feature=+crt-static"
but the regular build was missing it, resulting in a dynamic CRT dependency.
* docs(web): clarify --server-startup-timeout is Windows-only
---------
Co-authored-by: divens <divens.dev@gmail.com>
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for cross-platform support (#4746)
* refactor: abstract daemonization behind cfg gates
Gate Unix-only daemonize/nix usage with #[cfg(unix)], add non-Unix
foreground fallback for web server, remove unused libc dep from both
crates, and move daemonize/nix to cfg(unix) dependencies.
* refactor: abstract shell invocation and process listing
Gate get_default_shell() with cfg(not(windows)) and add a Windows stub.
Split run_command_hook() with cfg(not(windows)) for the sh -c path and
a Windows stub. Add cfg(unix) gate on the ps-based
get_all_cmds_by_ppid() with a non-Unix stub.
---------
Co-authored-by: divens <divens.dev@gmail.com>
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* fix: do not attempt to reconnect from the web if kicked from the session
* fix: add missing protobuf definition
* add pr
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* build(utils): Replace `async_std` with `tokio`
removing an entire async runtime from the dependency tree. `tokio` has
previously been required by `wasmtime` in any case, and the version of
async_std we used was ancient (1.3) and relied on unstable features.
* build(server): Remove `async_std` from the codebase
and replace it with `tokio` instead, which is already used by
`zellij-utils` and `wasmtime`.
* build(server): Remove dead dependency.
* fix: Don't keep an async runtime in the `zellij-utils` subcrate
but prefer to reuse an existing runtime from a caller instead. If no
such runtime exists, create an ephemeral runtime on the current thread
to run async tasks instead. Ideally, the functions needing the async
task would be async themselves, but these are called by the `Layout`
code based on a `ClientMsg`, and the code handling this currently lives
in `zellij-utils` and is sync itself. So, for the time being, there is
no way around this runtime requirement without a huge refactoring.
* refactor(server): Unclutter async tasks
in a few cases where either blocking code was called in an (unnecessary)
async task or an entire thread was spawned to block on the result of an
async task.
* docs(CHANGELOG): Mention PR 4672
* fix(server): Don't terminate when killing a panes children fails
but log the error and continue instead.
* feat: Add config option for number of async tasks to spawn
so users on machines with few resources can configure a task limit
without requiring recompilation.
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mode and terminal size (#4721)
* refactor: replace nix::Error with std::io::Error in public APIs
* refactor: replace client-side termios/ioctl with crossterm
---------
Co-authored-by: divens <divens.dev@gmail.com>
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Co-authored-by: divens <divens.dev@gmail.com>
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* initial implementation
* improve edge detection
* fix up/down resize increment bug
* temporarily disable alt-mouse grouping
* fix inverting strategies and simplify edge detection
* resize of floating -> ctrl click, resize of tiled -> (ctrl)click
* fix old functionality and tests
* refactor and fixes
* refactor mouse click handling
* move mouse click handling to separate module
* resize scroll up/down with scroll wheel
* tests for scroll resize
* implement hover help
* fix occlusion bug
* allow disabling with config
* fix focus pinned pane on frame
* use strategy invert resize directly rather than function parameter
* remove annoying log message
* cleanups and formatting
* add pr
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* feat(web): add base_url option
* fix tests
* update changelog
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* move webserver querying from http to ipc
* rustfmt
* fix no web build
* rustfmt
* add pr
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* ad plugin override_layout command
* watch available layouts and report to plugin thread
* Event::AvailableLayoutInfo
* save layout command
* refactor save_layout
* fix api and permissions
* delete_layout API command
* edit layout in place API
* edit layout response through api
* propagate layout parsing errors
* generate random name plugin api
* dump stringified layout API
* synchronicity dump_session_layout and include LayoutMetadata in sync response
* parse_layout plugin api
* fix: default to default layout dir in plugin api
* rename_layout plugin command API
* initial implementation of multi-tab override
* apply to multiple tabs
* allow applying to only the active tab
* add tab/pane names to layout parsing metadata
* indicate is_builtin_plugin in PaneMetadata
* get_layout_dir plugin API command
* consolidate (and fix) is_builtin_plugin logic
* fix bad ret
* allow dumping the layout for just a specific tab in the session
* get focused pane and tab sync api
* color last substring variants
* add plugin
* update assets
* fix tests
* add e2e tests for new plugin apis
* update ui with new shortcut
* rustfmt
* docs(changelog): add PR
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layout at runtime) (#4566)
* add tests for LayoutApplier
* initial untested implementation of override functions
* add override-layout cli action with stub in screen
* filter run instructions to ignore
* implement override-layout roundtrip through plugin and pty threads
* initial full-cycle working override implementation
* fix some bugs (eg. actually start new terminals)
* fix some bugs with focus after override
* fix floating pane matching bug in layout applier
* formatting
* use first tab, error on more than 1 tab
* fix some floating_panes ordering and shell issues
* get new tab name to work
* respect swap layouts
* allow specifying tab properties on main layout node if we just have one tab
* add tests for new override methods
* start work on retaining panes, hard-coded things, kind of working but broken in many places
* fixed most tiled pane override bugs
* reset viewport before reapplying
* revert constraint system changes
* retain-existing-terminal-panes flag
* add retain terminal panes tests
* add retain plugin panes flag
* add keybind
* add retain plugin panes tests
* add override-layout e2e test
* refactor: layout_applier
* style: rustfmt
* some cleanups
* fix cli flags
* no crashy
* formatting and artifacts
* moar cleanups
* fix: respect expanded in stack when overriding
* docs(changelog): add PR
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* initial implementation
* fix race condition potentially allowing read-only clients to gain write access
* clear read only status on disconnect
* cleanups and formatting
* fix tests
* refactor first message + ipc pipe creation out of trait
* fix web tests
* fix web tests again
* refactor: move os_input connection establishment to session manager trait
* add read-only-token tests
* fix: identify watchers as web-clients when they are and enforce no-web-clients for them as well
* identify watcher web clients on the server
* fix tests
* cleanups and formatting
* add read-only-tokens to the plugin api
* update share plugin ui for read-only tokens
* cleanups and formatting
* docs(changelog): add PR
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* fix deadlocks
* initial logging to plugin implementation
* only log actions, include keys as Action::Write
* send actions to plugins as a new Event::UserAction
* add Action::Write metadata to plugin API
* run_action plugin command and permission
* block-until-exit/success/failure in the cli
* fix tests
* add NewBlockingPane to the plugin API
* run actions in a different thread so as not to block plugin execution
* add custom context to run_action flow
* fixes for floating pane z_index sorting and unknown protobuf events not crashing plugins
* always render the frame of pinned panes
* macros module
* add macros to config
* KDL macro parsing
* thread macros to the plugin thread
* get/update/delete macros from plugins
* add macros updated event
* add ability to rename macros
* fix deadlock
* fix z_indices with pinned unselectable panes bug
* allow plugins to opt-in to show_cursor
* change show_cursor(bool) to show_cursor(Option<coordinates>)
* test
* upgrade strum to allow proper enum iteration and case insensitive fromstr implementation for Actions
* better cwd tracking for exited command panes
* add initial panes to NewTab Action (no-op for now)
* add initial panes to cli newtab action
* make initial panes work
* add close_on_exit and start_suspended to the cli
* properly convert newtab action (potentially breaking for plugins)
* allow first pane in tab to block
* make distinction between opening panes with the last active client and the current pane in the cli
* improve some apis
* fix fixed size closing pane bug
* fix plugin cursor coordinates
* fix issues with launch-or-focus-plugin having to do with in-place and suppressed panes
* fix: set affected pane in replace pane
* allow setting a pane in place when it is suppressed and being focused (tests failing)
* fix tests
* some fixes for unsuppression of panes
* some fixes for completion_tx in new tab action
* allow replace/suppressed rather than replace/close only
* fixes for inserting suppressed panes without conflicts
* pane focus history and explicit unsuppress plugin api
* fix: prefer explicitly provided pane id in placement in actions that provide it
* fix floating pane coordinate change and z_index
* fix plugin cache dir to persist between sessions
* fix some stack focusing issues when adding panes without a client id
* make sure pinned panes are always above non-pinned floating panes
* allow plugins to copy to clipboard
* initial text styling additions implementations - buggy
* fix dimming issues
* remove extras, stay with just dim and unbold
* unbold and dim as indices
* allow ui components to render success/error colors
* allow plugins to send sigint/sigkill to processes, as well as receive their pid
* ui component fixes and send originating plugin context with run_action
* originating plugin for new tab too
* make plugn show pane command also expand stacked panes
* add sequence plugin
* remove macros
* remove snapshots
* add shortcut for sequence plugin
* fix plugin tests
* plugin tests for new apis
* update snapshots for sequence shortcut
* cleanups and formatting
* Event::CwdChanged
* moar cleanups
* remove some warnings
* remove mroe warnings
* remove dead code
* remove more dead code
* fix minor bugs in sequence plugin
* update sequence help and format codebase
* fix conditional blocking cli commands
* fix initial-command new-tab cli flag
* add client_ids to CwdChanged Event
* last fixes
* add pr
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more) (#4492)
* initial implementation
* fix tests
* move more ations
* screen adjustments (does not compile)
* plugin/pty adjustments (does not compile)
* more progress, tests not compiling
* fix tests
* more progress, does not compile
* more progress, compiles, tests failing
* tests passing
* rely on Drop for NotificationEnd
* atomicify some more actions
* fmt
* move unblock input to route
* don't pass hard-coded action names
* refactor: consolidate completion channel logic
* comment
* track last active client
* track cli clients explicitly
* use the last active client for cli commands when possible
* fix focus-next-pane for multiple clients
* various fixes for multi-client actions from the cli
* add detach action
* fix tests
* add switch session cli action
* fix switch session deadlock
* add and layout to switch-session cli action
* blocking zellij run: add NewBlockingPane variant
* blocking zellij run: wait forever mechanism
* blocking zellij run: thread NotificationEnd as needed until TerminalPane (tests not compiling)
* blocking zellij run: update cli
* blocking zellij run: add command
* blocking zellij run: finish implementation
* fix tests
* e2e test and close_on_exit fixes
* fmt
* fix e2e tests
* fix plugin tests
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* remote web attach
* docs(changelog): add PR
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* translate ipc tuple enum variants to struct enum variants
* initial client/server contract
* tests and missing types
* migrate web server and remove rmp_serde
* change socket folder
* fix crash on unknown messages
* fix client logout on unknown message
* fix web client logout on unknown message
* rustfmt
* add comment and change log level
* address compilation warnings
* style(fmt): rustfmt
* fix plugin system test assertions
* add pr
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* commented out ConfigWrittenToDisk instructions
* commented out WriteConfigToDisk instructions
* commented out FailedToWriteConfigToDisk and WriteConfigToDisk instructions
* pass cli assets from client to server instead of parsed config - kind of working, lots of stuff still broken
* move ClientAttributes to the server side
* move ClientAttributes to the server side in Attach instruction as well
* move CliArgs and runtime options from NewClient -> move them to the server
* moved plugin_aliases to the server side
* moved initial config writing to the server side
* moved layout parsing to the server
* some cleanups
* move config file watching and live reload to the server
* move config file writing to the server side
* use saved config when attaching
* get web server to work with the new config roles
* some cleanups
* moar cleanups
* even moar cleanups
* yet more cleanups
* fix tests
* style(fmt): rustfmt
* style(fmt): rustfmt
* fix e2e tests
* docs(changelog): add PR
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* fix(web): avoid sending single meta keypresses, cleanup
- extend the logic already used to skip single modifier keypresses to meta
- refactor: extract the code into a function, make it simpler and use event.key instead of deprecated event.keyCode
- cleanup leftover axum cors config from feature development
* update changelog
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* style: some cleanups
* style(fmt): rustfmt
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Fix theme not getting applied in web client.
- Ensure theme is properly read from config
- Update config in web server shared state when it gets updated (without this, clients connecting after a config change would still get the old settings)
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Replaces `headers().get("cookie)` with `headers().get_all("cookie")`
because Axum splits a single `Cookie: a; b; c` into 3 separate headers
each with a single value
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* feat(web): allow specifying ip/port/cert/key through the cli
* fix no-web
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* fix(web): change URL when renaming session
* style(fmt): rustfmt
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* fix(resurrection): do not parse resurrection layouts on startup
* proper error when file is corrupt
* docs(changelog): add PR
* fix attach command
* style(fmt): rustfmt
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* remove popups from welcome screen
* docs(changelog): add pr
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* fix(web-server): thread leak due to excess file watching
* docs(changelog): add PR
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* fix(web-client): use default_layout if configured
* docs(changelog): add PR
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