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| author | user <user@clank> | 2026-08-19 13:46:57 +0200 |
|---|---|---|
| committer | user <user@clank> | 2026-08-19 13:46:57 +0200 |
| commit | 42b3c10995eb67778d9dd3aa2fd80624896acd5f (patch) | |
| tree | 751bcb8604967dc8687cf23fbeb1033aa26ca427 /include/project.h | |
| parent | slosh: a website that is a page, not a mock session (diff) | |
| download | slosh-42b3c10995eb67778d9dd3aa2fd80624896acd5f.tar.gz slosh-42b3c10995eb67778d9dd3aa2fd80624896acd5f.tar.xz slosh-42b3c10995eb67778d9dd3aa2fd80624896acd5f.zip | |
slosh: defaults most people can live in, said by shaders
The out-of-the-box look, rethought as one piece:
- the compiled-in palette calms down: muted blue #7aa2f7 on the same
neutral darks, with the colours that mean something kept semantic --
amber bell, red-orange dead. sl0p stays one include away as the house
style, and contrib/themes/default.kdl is the starting point written
down (theme-tour shows it).
- derived state defaults now actually follow the theme: the scrolled
wash is rebuilt from scroll_bg after the theme block (it used to bake
the compiled accent), and declaring a state -- in any file of an
include chain -- still wins. The dump writes derived states as
comments so C-a e cannot pin what is meant to keep following.
- a bell you can see: the frame blinks three times in theme's bell
colour then breathes until answered, and a soft diagonal shimmer --
the bell colour halved towards default_fg, width breathing on a sine
-- crosses the body for the same 900ms. bell_indicator false silences
all of it; states { bell { } } replaces it like any state. since
carries the clock dependency, so an idle session pays nothing.
- scrollback says where it continues: while scrolled, the viewport's
top and bottom rows melt towards an edge with content past it and
turn solid at the buffer's end. New expression variables above/below
(lines hidden past each edge, own dependency bit, cached per scroll
position), carried in shade_ctx_t -- SLOSH_SHADER_ABI 3 -> 4.
- expressions survive the dump: a program keeps its source and cb_chain
writes it back, so amount="(y % 2) * 40" no longer dumps as a number.
- headers move to include/, -Iinclude everywhere; the plugin Makefile's
SLOSH var becomes SLOSH_DIR because slosh exports SLOSH=1 into every
pane it runs, and building from inside a session read that as a path.
- comment drift culled where features outran the prose, and the
derivation boilerplate folded into derived_pass()/ctx_scroll().
Diffstat (limited to 'include/project.h')
| -rw-r--r-- | include/project.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/include/project.h b/include/project.h new file mode 100644 index 0000000..6bf3021 --- /dev/null +++ b/include/project.h @@ -0,0 +1,64 @@ +/* Projects on disk, and the workspaces they open as. + * + * A *project* is a directory somebody works in. A *workspace* is the tab it + * currently occupies in a session. This file is about the first: finding them, + * naming them, and saying where each one's layout lives. The second lives in + * app.c, because a workspace is tabs. + * + * The list is derived when it is asked for rather than watched. One readdir per + * root plus two faccessat per entry is forty checkouts for eighty-one syscalls, + * which is nothing next to the keystroke that asked -- and an answer nobody + * remembered cannot be stale, which no watcher can promise on a bind mount. + */ +#ifndef SLOSH_PROJECT_H +#define SLOSH_PROJECT_H + +#include <stdbool.h> +#include <stddef.h> +#include <stdint.h> + +/* The file a project uses to say what it needs. One name, so there is no + * precedence question: a layout file by D2's rule, checked by `--check`, and + * highlighted by anything that knows KDL. */ +#define PROJECT_LAYOUT_FILE "slosh.layout.kdl" + +/* How many projects one session will look at. A picker is not a filesystem + * browser: past this many the answer to "which project" is a search, not a + * list, and the list is what this is for. */ +#define PROJECTS_MAX 128 + +typedef struct { + char name[64]; /* the directory's own name, which is what people call it */ + char path[512]; /* absolute, resolved */ + char slug[64]; /* `project:name.hash8` -- the purpose a workspace carries */ + /* The project's own layout file, or "" for one inferred from a `.git`. The + * distinction is the whole of what "declared" means here, and the picker + * shows it: a project with no layout is an invitation to save one. */ + char layout[512]; + int64_t mtime; /* of `layout`, 0 when there is none. Drift is derivable from + * this and a pane's `since` without anything storing it. */ +} project_t; + +/* Every project under `roots`, sorted by name. `roots` is a NUL-terminated + * array of directories; `depth` is how many levels below each to look, and a + * directory that *is* a project is never descended into -- which is what keeps + * this off node_modules without a rule about node_modules. + * + * A root that does not exist is not an error. Neither is one with nothing in + * it: the setting is a statement of where you keep things, not a promise that + * you have any. */ +size_t project_scan(const char *const *roots, int depth, project_t *out, + size_t max); + +/* One project by name, or by path when `name` looks like one (it has a `/`). + * False when no root holds it -- which is also the containment check, since a + * path that no root holds is a path this session will not write to. */ +bool project_find(const char *const *roots, int depth, const char *name, + project_t *out); + +/* The purpose a workspace for this directory carries: `project:<name>.<hash>` + * of the resolved path. Hashed on the path rather than the name so that two + * worktrees of one repo are two workspaces, which is what they are. */ +void project_slug(const char *path, const char *name, char *out, size_t cap); + +#endif /* SLOSH_PROJECT_H */ |
