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2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-18/+78
2020-11-14Fix file modesdannye1-0/+0
2020-05-20Sync with pokereddannye1-61/+20
2019-07-27Update audio macro namesdannye1-18/+18
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew1-1/+1
2016-07-27Redo audio header macrodannye1-18/+18
2016-07-27Macros to automate music and sound effect headersdannye1-120/+18
2016-07-27Fix music channel numberingdannye1-60/+60
2016-06-11remove address commentsYamaArashi1-18/+18
2016-06-11remove address commentsYamaArashi1-18/+18
2016-05-20Add space after commas in music headerspikalaxalt1-59/+59
2016-05-20Disassemble yellow soundspikalaxalt1-118/+59
2015-10-03bank1f audio.luckytyphlosion1-4/+4
2015-09-19More bank3f documentation and a bit of audio.asm prepluckytyphlosion1-2/+0
2015-07-22Unify audio bank referencesdannye1-0/+0
2015-07-03Rename/organize part 3 of 4U-Daniel-PC\Daniel1-2/+0
2015-06-01Add newlines to EOFsU-Daniel-PC\Daniel1-1/+1
2014-04-06combine audio and music foldersU-Fish-PC\Daniel1-0/+0
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch1-18/+18
2013-10-12All music and sfxU-Fish-PC\Daniel1-0/+160