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2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-95/+280
2020-05-25Update Audio 4 sfx namesdannye1-1/+1
2020-05-20Sync with pokereddannye1-204/+115
2019-07-28Use generic names for noise instrumentsdannye1-38/+38
2019-07-27Update audio macro namesdannye1-96/+96
2016-07-27Redo audio header macrodannye1-96/+95
2016-07-27Add warnings about music/sfx macro usagedannye1-0/+1
2016-07-27Macros to automate music and sound effect headersdannye1-368/+94
2016-07-27Fix sound effect channel numberingdannye1-185/+185
2016-06-11remove address commentsYamaArashi1-95/+95
2016-06-11remove address commentsYamaArashi1-95/+95
2016-05-20Add space after commas in music headerspikalaxalt1-186/+186
2016-05-20Disassemble yellow soundspikalaxalt1-370/+185
2015-07-22Unify audio bank referencesdannye1-1/+1
2015-07-22Rename sound effect filesdannye1-280/+280
2015-07-03Rename/organize part 3 of 4U-Daniel-PC\Daniel1-2/+0
2015-06-01Add newlines to EOFsU-Daniel-PC\Daniel1-1/+1
2014-04-06combine audio and music foldersU-Fish-PC\Daniel1-0/+0
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch1-96/+96
2013-10-12All music and sfxU-Fish-PC\Daniel1-0/+564