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path: root/constants/move_animation_constants.asm (follow)
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* Verify data table and name list sizes with assertion macrosRangi2021-03-251-0/+3
* Add comments associating constants with data, and identify some more dataRangi2020-07-201-0/+4
* Define constants for subanimations' base coords and frame block modesRangi2020-07-171-0/+188
* Define constants for subanimation transform typesRangi2020-07-161-0/+9
* Add constants for move animations' frame blocksRangi2020-07-161-0/+125
* Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-161-2/+92
* Reorganize constants/Rangi2020-07-031-4/+2
* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-261-1/+1
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* | named animation functions/variablesYamaArashi2015-07-241-3/+3
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* Enumerate more constantsdannye2015-07-191-39/+40
* Clean up white spaceU-Fish-PC\Daniel2014-06-091-1/+1
* Labeled Special Effect pointers and ids.Marcus Huderle2013-12-231-0/+43