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path: root/constants/music_constants.asm (follow)
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* Add comments associating constants with data, and identify some more dataRangi2020-07-201-0/+1
* Make suggested changes from reviewRangi2020-07-041-0/+1
* Organize macros/ like pokecrystalRangi2020-07-031-0/+2
* Make suggested edits:Rangi2020-07-031-1/+11
* Reorganize constants/Rangi2020-07-031-47/+0
* Update labels to match new audio macro namesdannye2019-08-171-10/+18
* Use generic names for noise instrumentsdannye2019-07-281-20/+20
* Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye2017-05-081-1/+1
* commented audio codeYamaArashi2015-08-081-0/+39
* Unify audio bank referencesdannye2015-07-221-1/+1
* Rename sound effect filesdannye2015-07-221-161/+161
* Name some battle sound effectsdannye2015-07-211-162/+162
* Name sound effectsdannye2015-07-191-0/+176
* Use labels instead of static addresses in sound pointers.yenatch2014-03-301-1/+1
* define music constants instead of running around with ((label-$4000)/3)yenatch2014-01-211-0/+54