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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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HoF_room_pc.asm
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Author
Age
Files
Lines
*
Sync with pokered
dannye
2020-11-04
1
-323
/
+0
*
Fix bad label reference
dannye
2020-05-24
1
-1
/
+1
*
Update tools
Celeste Brault
2019-06-10
1
-1
/
+1
*
Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokered
dannye
2016-06-12
1
-18
/
+16
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*
sync engine code with pokered
YamaArashi
2016-06-11
1
-18
/
+16
*
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Merge branch 'master' of https://github.com/pret/pokered into merge-pokered
dannye
2016-06-12
1
-1
/
+1
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*
Remove some leftover address comments
dannye
2016-06-12
1
-1
/
+1
|
*
remove address comments
YamaArashi
2016-06-11
1
-12
/
+12
*
|
remove address comments
YamaArashi
2016-06-11
1
-1
/
+1
*
|
Credits. Can I add my own name? Kappa
pikalaxalt
2016-05-27
1
-139
/
+194
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/
*
Replace some hardcoded data sizes
dannye
2015-08-09
1
-1
/
+2
*
Use more lb
dannye
2015-08-05
1
-2
/
+2
*
named animation functions/variables
YamaArashi
2015-07-24
1
-5
/
+5
*
Name some battle sound effects
dannye
2015-07-21
1
-2
/
+2
*
replace uses of minus one
YamaArashi
2015-07-19
1
-1
/
+1
*
misc
YamaArashi
2015-07-18
1
-1
/
+1
*
Consolidate coord macros
dannye
2015-07-18
1
-7
/
+7
*
hall of fame / credits
YamaArashi
2015-07-14
1
-58
/
+66
*
Use more screen dimension constants
dannye
2015-07-14
1
-1
/
+1
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
1
-3
/
+3
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*
comment slot machine
YamaArashi
2015-07-13
1
-2
/
+2
|
*
use constant for bg transfer dest hram var
YamaArashi
2015-07-12
1
-1
/
+1
*
|
Use more *Coord
dannye
2015-07-14
1
-10
/
+13
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/
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-17
/
+17
*
Rename hVBlank* constants to h*.
yenatch
2014-09-23
1
-1
/
+1
*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-1
/
+1
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-12
/
+6
*
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
1
-1
/
+1
*
Relabel a few missed map scripts and TheEndTextString
U-Fish-PC\Daniel
2014-05-31
1
-2
/
+3
*
Remove redundant dimensions in image filenames.
yenatch
2014-05-30
1
-1
/
+1
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-9
/
+9
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-11
/
+11
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+263